Savage Orc Boar Boyz

ID: wh_main_grn_cav_savage_orc_boar_boyz

Unit

Savage Orc Boar Boyz
Shock Cavalry
60 750 187
Armour-Piercing
Anti-Infantry
Warpaint
6,120
Armour 35
Leadership 58
Speed 33
Melee Attack 26
Melee Defence 14
Weapon Strength 30
Charge Bonus 56

About

Unit Description

A Savage Orc, atop his boar, delivers a powerful charge then remains a mighty, fearful presence at the heart of the battle.

Historical Description

Although Savage Orc Boar Boyz wear no armour save an occasional hidebound shield, they are remarkably hard to bring down. These nearly-bare brutes can ride through clouds of arrows and emerge unscathed (although perhaps much angrier). Even in close combat, Savage Orc Boar Boyz can withstand all but the most determined of blows. This is due to their sturdy hides, the thick-muscled, protective mounds of their smelly boar mounts, and their own mystical warpaint. While tough as old boots, Savage Orc Boar Boyz are better known for the prodigious damage they cause when they charge. They crash into enemy units with an unparalleled ferocity - boar tusks, crude axes, or flint-tipped spears that all jab, thrust and stab in a frenetic assault. In their recklessness some Savage Orcs even fight with a weapon in each hand, using their legs alone to clutch onto their mounts. These Savage Orcs are a whirling maelstrom of destruction, hacking and flailing with wild abandon!

Abilities

Frenzy

Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!

Attributes

Hide (forest)

This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Anti-Infantry

Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area.

Armour-Piercing

The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.

Warpaint

The colourful tattoos on their bare skin grant Savage Orcs Physical Resistance, which reduces the damage from any non-magical attack.

Detailed Stats

Battle Entity Stats
Unit Size Medium
Unit Type Man
Hit Points 8
Walk Speed 1.50
Run Speed 3.30
Acceleration 2.00
Deceleration 4.00
Charge Speed 4.30
Ch. Dist. to Commence Run 35.00
Ch. Dist. to Adopt Pose 30.00
Ch. Dist. to Pick Target 30.00
Turn Speed 120
Strafe Speed 1.00
Land Unit Stats
Unit Category Cavalry
Unit Class Shock Cavalry
Move Action Points 2100
Melee Attack 26
Melee Defence 14
Charge Bonus 56
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 5
Morale 58
Bonus Hit Points 94
Unit Stats
Unit Caste Melee Cavalry
Unit Weight Heavy
Unit Group Shock Cavalry
Unit Group Parent Cavalry & Chariots
Recruitment Turns 1
Recruitment Cost 750
Upkeep Cost 187
Unit Size 60
Melee CP 750
Missile CP

Equipment

Melee Weapon
Weapon Size
Weapon Type Sword
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 10
Weapon AP Damage 20
Building Damage 10
Armour
Armour Value 35
Shield
Missile Block Chance 0