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Spearmen | |
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Spear Infantry |
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120 | ![]() |
325 | ![]() |
87 |
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Anti-Large |
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Charge Defence Against Large Foes |
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Armour | 30 | ||
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Leadership | 60 | ||
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Speed | 30 | ||
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Melee Attack | 20 | ||
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Melee Defence | 34 | ||
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Weapon Strength | 25 | ||
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Charge Bonus | 4 |
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Spearmen provide the backbone of the Empire's battle line, a defensive row of spears against the enemy charge.
Archers have been fielded by the Empire since time immemorial. Archer units are often irregular bands of hunters and trappers grouped together to form their own regiments, ready to answer the call to arms at any given moment, where their tracking, scouting, and advanced archery skills will be put to best use. Armed with bows and swords, these warriors are adept at luring their quarry into lethal ambushes so the full might of an Imperial army can utterly destroy them. Archers are adaptable, often forming a loose skirmish screen before falling back behind their army’s ranks when the enemy approaches.
When bracing, this unit negates the charge bonus of any large attacker.
This unit can hide in forests until enemy units get too close.
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
Battle Entity Stats | |
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Unit Size | Small |
Unit Type | Man |
Hit Points | 8 |
Walk Speed | 1.50 |
Run Speed | 3.00 |
Acceleration | 3.00 |
Deceleration | 4.00 |
Charge Speed | 3.80 |
Ch. Dist. to Commence Run | 30.00 |
Ch. Dist. to Adopt Pose | 25.00 |
Ch. Dist. to Pick Target | 25.00 |
Turn Speed | 120 |
Strafe Speed | 1.00 |
Land Unit Stats | |
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Unit Category | Melee Infantry |
Unit Class | Melee Infantry |
Move Action Points | 2100 |
Melee Attack | 20 |
Melee Defence | 34 |
Charge Bonus | 4 |
Melee (Dismounted) | |
Visibility Range | 40 - 1500 |
Spot Tree Distance | 60 |
Spot Scrub Distance | 60 |
Rank Depth | 8 |
Morale | 60 |
Bonus Hit Points | 61 |
Unit Stats | |
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Unit Caste | Melee Infantry |
Unit Weight | Medium |
Unit Group | ![]() |
Unit Group Parent | ![]() |
Recruitment Turns | 1 |
Recruitment Cost | 325 |
Upkeep Cost | 87 |
Unit Size | 120 |
Melee CP | 325 |
Missile CP |
Melee Weapon | |
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Weapon Size | |
Weapon Type | Spear |
Bonus vs Cavalry | |
Bonus vs Large | 15 |
Bonus vs Infantry | |
Weapon Damage | 19 |
Weapon AP Damage | 6 |
Building Damage | 10 |
Armour | |
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Armour Value | 30 |
Shield | |
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Missile Block Chance | 0 |
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Lv.2 - Occupied Massif Orcal (Level 1) |
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Lv.4 - Occupied Massif Orcal (Level 3) |
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Lv.3 - Occupied Massif Orcal (Level 2) |
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Lv.6 - Occupied Massif Orcal (Level 5) |
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Lv.5 - Occupied Massif Orcal (Level 4) |
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Lv.3 - Occupied Lothern Level 2 |
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Lv.2 - Occupied Lothern Level 1 |
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Lv.6 - Occupied Lothern Level 5 |
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Lv.4 - Occupied Lothern Level 3 |
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Lv.5 - Occupied Lothern Level 4 |
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Lv.4 - Occupied Tor Yvresse (Level 3) |
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Lv.5 - Occupied Tor Yvresse (Level 4) |
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Lv.2 - Occupied Tor Yvresse (Level 1) |
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Lv.3 - Occupied Tor Yvresse (Level 2) |
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Lv.6 - Occupied Tor Yvresse (Level 5) |
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Lv.5 - Occupied Naggarond Level 4 |
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Lv.4 - Occupied Naggarond Level 3 |
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Lv.3 - Occupied Naggarond Level 2 |
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Lv.2 - Occupied Naggarond Level 1 |
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Lv.6 - Occupied Naggarond Level 5 |
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Lv.3 - Occupied Sartosa Level 2 |
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Lv.2 - Occupied Sartosa Level 1 |
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Lv.5 - Occupied Sartosa Level 4 |
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Lv.6 - Occupied Sartosa Level 5 |
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Lv.4 - Occupied Sartosa Level 3 |
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Lv.2 - Occupied Drakenhof Hamlet |
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Lv.3 - Occupied Drakenhof (Village) |
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Lv.5 - Occupied Drakenhof (City) |
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Lv.6 - Occupied Drakenhof (City-State) |
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Lv.4 - Occupied Drakenhof (Town) |
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Lv.2 - Occupied Kislev (Hamlet) |
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Lv.5 - Occupied Kislev (City) |
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Lv.4 - Occupied Kislev (Town) |
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Lv.6 - Occupied Kislev (City-State) |
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Lv.3 - Occupied Kislev (Village) |
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Lv.5 - Occupied Hexoatl Level 4 |
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Lv.3 - Occupied Hexoatl Level 2 |
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Lv.6 - Occupied Hexoatl Level 5 |
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Lv.2 - Occupied Hexoatl Level 1 |
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Lv.4 - Occupied Hexoatl Level 3 |
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Lv.4 - Occupied Elven Colony |
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Lv.2 - Tiny Occupied Elven Colony |
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Lv.3 - Small Occupied Elven Colony |
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Lv.6 - Thriving Occupied Elven Colony |
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Lv.5 - Large Occupied Elven Colony |
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Lv.6 - Coastal City-State |
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Lv.4 - Coastal Town |
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Lv.5 - Coastal City |
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Lv.3 - Coastal Village |
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Lv.2 - Coastal Hamlet |
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Lv.5 - Occupied Lahmia (City) |
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Lv.3 - Occupied Lahmia (Village) |
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Lv.4 - Occupied Lahmia (Town) |
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Lv.2 - Occupied Lahmia (Hamlet) |
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Lv.6 - Occupied Lahmia (City-State) |
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Lv.6 - Occupied Skavenblight Level 5 |
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Lv.3 - Occupied Skavenblight Level 2 |
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Lv.5 - Occupied Skavenblight Level 4 |
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Lv.4 - Occupied Skavenblight Level 3 |
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Lv.2 - Occupied Skavenblight Level 1 |
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Lv.2 - Altdorf (Hamlet) |
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Lv.3 - Altdorf (Village) |
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Lv.6 - Altdorf (City-State) |
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Lv.5 - Altdorf (City) |
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Lv.4 - Altdorf (Town) |
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Lv.4 - Occupied Gaean Vale (Level 3) |
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Lv.3 - Occupied Gaean Vale (Level 2) |
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Lv.2 - Occupied Gaean Vale (Level 1) |
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Lv.6 - Occupied Gaean Vale (Level 5) |
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Lv.5 - Occupied Gaean Vale (Level 4) |
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Lv.2 - Occupied Black Crag Level 1 |
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Lv.3 - Occupied Black Crag Level 2 |
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Lv.6 - Occupied Black Crag Level 5 |
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Lv.4 - Occupied Black Crag Level 3 |
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Lv.5 - Occupied Black Crag Level 4 |
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Lv.2 - Occupied Hell Pit Level 1 |
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Lv.5 - Occupied Hell Pit Level 4 |
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Lv.3 - Occupied Hell Pit Level 2 |
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Lv.4 - Occupied Hell Pit Level 3 |
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Lv.6 - Occupied Hell Pit Level 5 |
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Lv.5 - Occupied Khemri (City) |
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Lv.4 - Occupied Khemri (Town) |
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Lv.2 - Occupied Khemri (Hamlet) |
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Lv.3 - Occupied Khemri (Village) |
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Lv.6 - Occupied Khemri (City-State) |
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Lv.4 - Occupied Miragliano (Town) |
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Lv.2 - Occupied Miragliano (Hamlet) |
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Lv.6 - Occupied Miragliano (City-State) |
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Lv.3 - Occupied Miragliano (Village) |
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Lv.5 - Occupied Miragliano (City) |
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Lv.2 - Occupied Karaz-a-Karak Level 1 |
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Lv.5 - Occupied Karaz-a-Karak Level 4 |
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Lv.3 - Occupied Karaz-a-Karak Level 2 |
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Lv.4 - Occupied Karaz-a-Karak Level 3 |
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Lv.6 - Occupied Karaz-a-Karak Level 5 |
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Lv.2 - Occupied Couronne (Hamlet) |
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Lv.3 - Occupied Couronne (Village) |
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Lv.4 - Occupied Couronne (Town) |
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Lv.5 - Occupied Couronne (City) |
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Lv.6 - Occupied Couronne (City-State) |
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Lv.4 - Forest Outpost (Town) |
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Lv.2 - Forest Outpost (Hamlet) |
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Lv.6 - Forest Outpost (City-State) |
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Lv.3 - Forest Outpost (Village) |
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Lv.5 - Forest Outpost (City) |
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Lv.5 - Occupied The Awakening Level 4 |
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Lv.6 - Occupied The Awakening Level 5 |
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Lv.3 - Occupied The Awakening Level 2 |
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Lv.2 - Occupied The Awakening Level 1 |
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Lv.4 - Occupied The Awakening Level 3 |