Bright Wizard | |
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Wizard |
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1 | ![]() |
1000 | ![]() |
250 |
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Spellcaster |
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Armour | 20 | ||
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Leadership | 55 | ||
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Speed | 35 | ||
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Melee Attack | 25 | ||
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Melee Defence | 30 | ||
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Weapon Strength | 300 | ||
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Charge Bonus | 15 |
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The Lore of Fire imbues Bright Wizards with the power to call searing fire and burning death upon those who oppose them.
The Lore of Fire, or Pyromancy, is borne upon the searing Wind of Aqshy - the study of the Bright Order. The Key of Secrets is their symbol, representing the unlocking of knowledge. Fire Wizards are easily recognised for their red robes and wild orange hair and beards. They are ruddy of skin and are frequently adorned with tattoos that writhe with the weaving of their spells. They are of a fiery temperament, their anger capable of changing from a guttering flame to a raging inferno in a split second. The Bright College is a marvel of architecture. Blazing towers rise like pillars of fire into Altdorf's sky. At the heart of the college, a gigantic beacon burns both day and night, and once cast an eerie scarlet glow over neighbouring districts. The college now stands alone, however, surrounded by a blackened wasteland where, according to hearsay, a warren of streets once stood.
This unit provides a leadership bonus to nearby allies. Units within range of both the
Lord's aura and an encouraging unit will receive the larger of the two bonuses.
This unit can hide in forests until enemy units get too close.
This unit can cast spells.
Battle Entity Stats | |
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Unit Size | Small |
Unit Type | Man |
Hit Points | 8 |
Walk Speed | 1.50 |
Run Speed | 3.50 |
Acceleration | 2.00 |
Deceleration | 4.00 |
Charge Speed | 4.20 |
Ch. Dist. to Commence Run | 30.00 |
Ch. Dist. to Adopt Pose | 25.00 |
Ch. Dist. to Pick Target | 25.00 |
Turn Speed | 120 |
Strafe Speed | 1.00 |
Land Unit Stats | |
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Unit Category | Missile Infantry |
Unit Class | Command |
Move Action Points | 2100 |
Melee Attack | 25 |
Melee Defence | 30 |
Charge Bonus | 15 |
Melee (Dismounted) | |
Visibility Range | 40 - 1500 |
Spot Tree Distance | 60 |
Spot Scrub Distance | 60 |
Rank Depth | 1 |
Morale | 55 |
Bonus Hit Points | 3412 |
Unit Stats | |
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Unit Caste | Hero |
Unit Weight | Medium |
Unit Group | ![]() |
Unit Group Parent | ![]() |
Recruitment Turns | 1 |
Recruitment Cost | 1000 |
Upkeep Cost | 250 |
Unit Size | 1 |
Melee CP | 250 |
Missile CP |
Melee Weapon | |
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Weapon Size | Medium |
Weapon Type | Sword |
Bonus vs Cavalry | |
Bonus vs Large | |
Bonus vs Infantry | |
Weapon Damage | 210 |
Weapon AP Damage | 90 |
Building Damage | 100 |
Armour | |
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Armour Value | 20 |
Shield | |
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Missile Block Chance | 0 |