Pistoliers

ID: wh_main_emp_cav_pistoliers_1

Unit

Pistoliers
Missile Cavalry
60 500 125
Very Fast
Vanguard Deployment
Weak Against Armour
4,080
Armour 30
Leadership 50
Speed 33
Melee Attack 20
Melee Defence 14
Weapon Strength 24
Charge Bonus 20
Ammunition 24
Range 80
Missile Strength 25

About

Unit Description

The Pistoliers are standard ranged cavalry, their pistols packing an effective punch whilst maintaining mobility.

Historical Description

Pistoliers are young nobles who are not yet old or experienced enough to test their spurs in battle or join one of the Knightly Orders. However, the clarion Call-to-Arms pounds strongly in the veins of these youths, and many cannot wait to march to war and prove themselves on the glorious field of combat. Some spirited young nobles may gather their friends and form regiments of Pistoliers of their own, but most join the Pistolkorps, a military organisation funded by the Emperor, the Engineers' School and several Knightly Orders. Here, young nobles learn about horsemanship and war from grizzled veterans. Most who survive the Pistolkorps go on to join a Knightly Order and put their skills and scars to good use as fully-armoured Knights.

Attributes

Guerilla Deployment

Hide (forest)

This unit can hide in forests until enemy units get too close.

Fire Whilst Moving

This unit can fire while on the move.

Strengths & Weaknesses

Vanguard Deployment

This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.

Very Fast

This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.

Weak Against Armour

This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.

Detailed Stats

Battle Entity Stats
Unit Size Medium
Unit Type Man
Hit Points 8
Walk Speed 1.50
Run Speed 3.30
Acceleration 2.00
Deceleration 4.00
Charge Speed 4.50
Ch. Dist. to Commence Run 35.00
Ch. Dist. to Adopt Pose 30.00
Ch. Dist. to Pick Target 25.00
Turn Speed 90
Strafe Speed 1.00
Land Unit Stats
Unit Category Cavalry
Unit Class Missile Cavalry
Move Action Points 2100
Melee Attack 20
Melee Defence 14
Charge Bonus 20
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 3
Morale 50
Bonus Hit Points 60
Unit Stats
Unit Caste Missile Cavalry
Unit Weight Medium
Unit Group Missile Cavalry
Unit Group Parent Missile Cavalry & Chariots
Recruitment Turns 1
Recruitment Cost 500
Upkeep Cost 125
Unit Size 60
Melee CP 180
Missile CP 320

Equipment

Melee Weapon
Weapon Size
Weapon Type Sword
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 21
Weapon AP Damage 3
Building Damage 10
Missile Weapon
Projectile Number 1
Effective Range 80
Minimum Range
Marksmanship Bonus 10
Projectile Spread
Damage 13
Armor-Piercing Damage 2
Base Reload Time 9
Armour
Armour Value 30
Shield
Missile Block Chance 0