About
Unit Description
The Pistoliers are standard ranged cavalry, their pistols packing an effective punch whilst maintaining mobility.
Historical Description
Pistoliers are young nobles who are not yet old or experienced enough to test their spurs in battle or join one of the Knightly Orders. However, the clarion Call-to-Arms pounds strongly in the veins of these youths, and many cannot wait to march to war and prove themselves on the glorious field of combat. Some spirited young nobles may gather their friends and form regiments of Pistoliers of their own, but most join the Pistolkorps, a military organisation funded by the Emperor, the Engineers' School and several Knightly Orders. Here, young nobles learn about horsemanship and war from grizzled veterans. Most who survive the Pistolkorps go on to join a Knightly Order and put their skills and scars to good use as fully-armoured Knights.
Attributes
Guerilla Deployment
Hide (forest)
This unit can hide in forests until enemy units get too close.
Fire Whilst Moving
This unit can fire while on the move.
Strengths & Weaknesses
Vanguard Deployment
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
Weak Against Armour
This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.
Detailed Stats
Battle Entity Stats |
Unit Size |
Medium |
Unit Type |
Man |
Hit Points |
8 |
Walk Speed |
1.50 |
Run Speed |
3.30 |
Acceleration |
2.00 |
Deceleration |
4.00 |
Charge Speed |
4.50 |
Ch. Dist. to Commence Run |
35.00 |
Ch. Dist. to Adopt Pose |
30.00 |
Ch. Dist. to Pick Target |
25.00 |
Turn Speed |
90 |
Strafe Speed |
1.00 |
Land Unit Stats |
Unit Category |
Cavalry |
Unit Class |
Missile Cavalry |
Move Action Points |
2100 |
Melee Attack |
20 |
Melee Defence |
14 |
Charge Bonus |
20 |
Melee (Dismounted) |
|
Visibility Range |
40 - 1500 |
Spot Tree Distance |
60 |
Spot Scrub Distance |
60 |
Rank Depth |
3 |
Morale |
50 |
Bonus Hit Points |
60 |
Unit Stats |
Unit Caste |
Missile Cavalry |
Unit Weight |
Medium |
Unit Group |
Missile Cavalry |
Unit Group Parent |
Missile Cavalry & Chariots |
Recruitment Turns |
1 |
Recruitment Cost |
500 |
Upkeep Cost |
125 |
Unit Size |
60 |
Melee CP |
180 |
Missile CP |
320 |
Equipment
Melee Weapon |
Weapon Size |
|
Weapon Type |
Sword |
Bonus vs Cavalry |
|
Bonus vs Large |
|
Bonus vs Infantry |
|
Weapon Damage |
21 |
Weapon AP Damage |
3 |
Building Damage |
10 |
Missile Weapon |
Projectile Number |
1 |
Effective Range |
80 |
Minimum Range |
|
Marksmanship Bonus |
10 |
Projectile Spread |
|
Damage |
13 |
Armor-Piercing Damage |
2 |
Base Reload Time |
9 |
Shield |
Missile Block Chance |
0 |