Organ Guns

ID: wh_main_dwf_art_organ_gun

Unit

Organ Guns
Field Gun
32 1100 275
Armour-Piercing Missiles
2,496
Armour 40
Leadership 66
Speed 28
Melee Attack 16
Melee Defence 20
Weapon Strength 28
Charge Bonus 2
Ammunition 96

About

Unit Description

Should the enemy get too close, an Organ Gun can decimate entire ranks with a well timed blast.

Historical Description

An invention of the Dwarf Engineers' Guild, the four-barrelled Organ Gun is so called because its arrays of barrels resembles the pipes of a musical organ. The Organ Gun's barrels are smaller and lighter than an ordinary cannon's, which means it lacks that extreme range and hitting power, but has the advantage of firing a barrage of shots all at the same time. With a well-placed salvo, and all its barrels firing to maximum effect, an Organ Gun has been known to blow away entire enemy units at a time.

Attributes

Cannot Run

This unit cannot run and will only move at walking pace.

Strengths & Weaknesses

Armour-Piercing Missiles

The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.

Detailed Stats

Battle Entity Stats
Unit Size Small
Unit Type Man
Hit Points 8
Walk Speed 1.90
Run Speed 2.80
Acceleration 3.00
Deceleration 4.00
Charge Speed 3.70
Ch. Dist. to Commence Run 30.00
Ch. Dist. to Adopt Pose 25.00
Ch. Dist. to Pick Target 25.00
Turn Speed 120
Strafe Speed 1.30
Land Unit Stats
Unit Category Siege Engine
Unit Class Field Artillery
Move Action Points 2100
Melee Attack 16
Melee Defence 20
Charge Bonus 2
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 3
Morale 66
Bonus Hit Points 70
Unit Stats
Unit Caste War Machine
Unit Weight Heavy
Unit Group Field Gun
Unit Group Parent Artillery & War Machines
Recruitment Turns 2
Recruitment Cost 1100
Upkeep Cost 275
Unit Size 32
Melee CP 110
Missile CP 990

Equipment

Melee Weapon
Weapon Size
Weapon Type Axe
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 21
Weapon AP Damage 7
Building Damage 10
Armour
Armour Value 40
Shield
Missile Block Chance 0