Chaos Warriors

ID: wh_main_chs_inf_chaos_warriors_0

Unit

Chaos Warriors
Axe Infantry
100 800 200
Armoured & Shielded
9,000
Armour 100
Leadership 75
Speed 28
Melee Attack 36
Melee Defence 44
Weapon Strength 36
Charge Bonus 20

About

Unit Description

Chaos Warriors come alive in the midst of bloody battle; thriving on the slaughter of similar foes.

Historical Description

Chaos Warriors are fighters of unmatched prowess. Their strength is infernal and their bodies are as tough as the Iron Mountains. Imbued with the power of Chaos and encased in suits of hell-forged armour, a Chaos Warrior is equal to several battle-hardened mortal men. They are no longer truly human, but living weapons, honed perfectly for the bloody tasks before them. A Chaos Warrior has no need of food, drink or sleep, for he is nourished by the carnage that he wreaks. He has nothing but contempt for the weak or the cowardly and goes about the business of murder with a vengeance, for there is always a part of the man who was that rages against that which he has become. A Chaos Warrior's only solace is in slaughter - the fulfilment of his new existence as an instrument of his blasphemous God's will, and at battle's end, his armour is spattered with the lifeblood of the slain.

Attributes

Hide (forest)

This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Armoured & Shielded

Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.

Detailed Stats

Battle Entity Stats
Unit Size Small
Unit Type Man
Hit Points 8
Walk Speed 1.50
Run Speed 2.80
Acceleration 2.00
Deceleration 4.00
Charge Speed 3.80
Ch. Dist. to Commence Run 30.00
Ch. Dist. to Adopt Pose 25.00
Ch. Dist. to Pick Target 25.00
Turn Speed 120
Strafe Speed 1.00
Land Unit Stats
Unit Category Melee Infantry
Unit Class Melee Infantry
Move Action Points 2100
Melee Attack 36
Melee Defence 44
Charge Bonus 20
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 6
Morale 75
Bonus Hit Points 82
Unit Stats
Unit Caste Melee Infantry
Unit Weight Heavy
Unit Group Axe Infantry
Unit Group Parent Infantry
Recruitment Turns 1
Recruitment Cost 800
Upkeep Cost 200
Unit Size 100
Melee CP 800
Missile CP

Equipment

Melee Weapon
Weapon Size
Weapon Type Axe
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 26
Weapon AP Damage 10
Building Damage 10
Armour
Armour Value 100
Shield
Missile Block Chance 55