Norscan Ice Wolves

ID: wh_dlc08_nor_mon_warwolves_0

Unit

Norscan Ice Wolves
War Beasts
48 650 163
Very Fast
Frostbite
6,624
Armour 15
Leadership 45
Speed 95
Melee Attack 26
Melee Defence 19
Weapon Strength 42
Charge Bonus 38

About

Unit Description

The icy northern reaches of frozen purgatory are haunted by howls of the ravenous.

Historical Description

As with all creatures of the Old World, the further north one goes, the more likely an encounter with a beast touched by the mutations of the Ruinous Powers. Marauder Warwolves are one such afflicted beast – like their Warhound cousins, the Warwolf mutation is the result of exposure to the energies of Chaos deep in the malign wilderness of Troll Country where they originate, enabling them to freeze foes in their stride with only their icy breath. Woe betide any unfortunate soul who strays into the Warwolves' territory, who will likely hear their mournful howls before being hunted, frozen, and devoured.

Attributes

Can Cause Fear

This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Hide (forest)

This unit can hide in forests until enemy units get too close.

Strider

This unit ignores speed and combat penalties caused by terrain and can move through trees.

Strengths & Weaknesses

Frostbite

The intense cold cuts into the flesh and burns the foe's extremities, greatly reducing their speed.

Very Fast

This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.

Detailed Stats

Battle Entity Stats
Unit Size Medium
Unit Type Horse
Hit Points 8
Walk Speed 1.70
Run Speed 9.50
Acceleration 6.00
Deceleration 7.00
Charge Speed 11.00
Ch. Dist. to Commence Run 40.00
Ch. Dist. to Adopt Pose 35.00
Ch. Dist. to Pick Target 35.00
Turn Speed 120
Strafe Speed 1.00
Land Unit Stats
Unit Category Melee Infantry
Unit Class Melee Infantry
Move Action Points 2100
Melee Attack 26
Melee Defence 19
Charge Bonus 38
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 3
Morale 45
Bonus Hit Points 130
Unit Stats
Unit Caste War Beast
Unit Weight Medium
Unit Group War Beasts
Unit Group Parent Monsters & Beasts
Recruitment Turns 1
Recruitment Cost 650
Upkeep Cost 163
Unit Size 48
Melee CP 650
Missile CP

Equipment

Melee Weapon
Weapon Size Medium
Weapon Type Axe
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 29
Weapon AP Damage 13
Building Damage 40
Armour
Armour Value 15
Shield
Missile Block Chance 0