About
Unit Description
The Eternal Challenger is bound to a lifetime of constant duelling and violent killing.
Historical Description
Wulfrik the Wanderer is one of the most devout worshippers of the Ruinous Powers to have ever journeyed across the world. With a hulking frame and tremendous skill at arms, his curse is to perpetually seek out the mightiest champions to duel – be they living, dead, mortal, or daemonic. His loyal warriors willingly sail to the corners of the world with him, raiding by his side as he takes the heads of all who dare cross his path. It is said that once Wulfrik has decided upon his next quarry, it is impossible to escape – such is his dutiful willingness to provide the murderous offerings due to the nefarious Dark Gods.
Abilities
Hunter of Champions
Cursed to wander the length and breadth of the world, his never-ending quest to challenge and best the most gifted warriors.
Fight or Die!
There is no other choice. There never was.
Seafang
There's no outrunning the terrible, flying Longship known as the 'Seafang'; once in its sights, an agonising, merciless death is your only possible destination.
Rage
These warriors have something of an anger management problem. Funnily enough, no one has yet found a safe way to broach the issue.
Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Strengths & Weaknesses
Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a
damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area.
Armoured
Armoured units can block damage from any source apart from
Armour-Piercing damage.
Detailed Stats
Battle Entity Stats |
Unit Size |
Small |
Unit Type |
Man |
Hit Points |
8 |
Walk Speed |
1.40 |
Run Speed |
3.50 |
Acceleration |
3.00 |
Deceleration |
4.00 |
Charge Speed |
4.40 |
Ch. Dist. to Commence Run |
35.00 |
Ch. Dist. to Adopt Pose |
30.00 |
Ch. Dist. to Pick Target |
30.00 |
Turn Speed |
180 |
Strafe Speed |
1.00 |
Land Unit Stats |
Unit Category |
War Machine |
Unit Class |
Command |
Move Action Points |
2100 |
Melee Attack |
48 |
Melee Defence |
30 |
Charge Bonus |
90 |
Melee (Dismounted) |
|
Visibility Range |
40 - 1500 |
Spot Tree Distance |
60 |
Spot Scrub Distance |
60 |
Rank Depth |
1 |
Morale |
75 |
Bonus Hit Points |
5776 |
Unit Stats |
Unit Caste |
Lord |
Unit Weight |
Heavy |
Unit Group |
Chariot |
Unit Group Parent |
Lords |
Recruitment Turns |
1 |
Recruitment Cost |
1400 |
Upkeep Cost |
350 |
Unit Size |
2 |
Melee CP |
1400 |
Missile CP |
|
Equipment
Melee Weapon |
Weapon Size |
Very Large |
Weapon Type |
Axe |
Bonus vs Cavalry |
|
Bonus vs Large |
|
Bonus vs Infantry |
26 |
Weapon Damage |
110 |
Weapon AP Damage |
250 |
Building Damage |
100 |
Shield |
Missile Block Chance |
35 |