Peasant Mob

ID: wh_dlc07_brt_peasant_mob_0

Unit

Peasant Mob
Axe Infantry
160 20 52
Expendable
Meat Shield
Poor Leadership
8,640
Armour 15
Leadership 36
Speed 33
Melee Attack 18
Melee Defence 10
Weapon Strength 16
Charge Bonus 8

About

Unit Description

Rejoice! For a Knight of Bretonnia provides your shield…

Historical Description

The life of a Bretonnian peasant is thankless, impoverished and - if the gods are merciful - short. Yet it is their duty to labour for, pay tribute to, and die in service of their Liege. Yet although a life spent toiling the land for pitiful gain is a damnable existence, it pales next to a day upon the battlefield. And indeed, should a duke ride to war, he will surely drag his droves of human chattel along with him. These hapless wanderers are then assuredly butchered in their multitudes as fodder to their Lord's worthy cause. To make their numbers count, peasants are ordered into huddled units on the battlefield, which makes up for their lack of training and skill. Like Men-At-Arms, Peasant Mobs are not very reliable if left to their own devices, but under the stern gaze of a Knight can aspire to adequate, though not exceptional, deeds.

Attributes

Expendable

Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

Hide (forest)

This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Expendable

Witnessing friendly expendable units rout does not reduce other units' Leadership, unless they are themselves expendable.

Meat Shield

While unimpressive at causing damage, this unit is useful as a 'meat shield', absorbing damage that would otherwise hurt a more useful or precious target.

Poor Leadership

This unit suffers from poor leadership and will easily rout. Keep its flanks secure and your Lord or other encouraging units nearby.

Detailed Stats

Battle Entity Stats
Unit Size Small
Unit Type Man
Hit Points 8
Walk Speed 1.50
Run Speed 3.30
Acceleration 2.00
Deceleration 4.00
Charge Speed 4.00
Ch. Dist. to Commence Run 30.00
Ch. Dist. to Adopt Pose 25.00
Ch. Dist. to Pick Target 25.00
Turn Speed 120
Strafe Speed 1.00
Land Unit Stats
Unit Category Melee Infantry
Unit Class Melee Infantry
Move Action Points 2100
Melee Attack 18
Melee Defence 10
Charge Bonus 8
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 10
Morale 36
Bonus Hit Points 46
Unit Stats
Unit Caste Melee Infantry
Unit Weight Medium
Unit Group Axe Infantry
Unit Group Parent Infantry
Recruitment Turns 1
Recruitment Cost 20
Upkeep Cost 52
Unit Size 160
Melee CP 150
Missile CP

Equipment

Melee Weapon
Weapon Size
Weapon Type Sword
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 12
Weapon AP Damage 4
Building Damage 10
Armour
Armour Value 15
Shield
Missile Block Chance 0