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Great Eagle | |
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Monstrous Beast |
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1 | ![]() |
800 | ![]() |
200 |
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Very Fast |
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Armour | 30 | ||
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Leadership | 60 | ||
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Speed | 70 | ||
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Melee Attack | 44 | ||
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Melee Defence | 30 | ||
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Weapon Strength | 390 | ||
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Charge Bonus | 62 |
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When the skies are dark and the need is great, these noble avians come to the aid of their Elven friends.
There has always been a great bond of kinship between the Elves and the Great Eagles, stretching back to ancient times. That bond remains strong between the Wood Elves and the noble avians, and so many families of eagles choose to make their homes in the heights of the Grey Mountains, close by the borders of Athel Loren. On rare or desperate occasions, a Great Eagle may offer itself as a mount to a particularly trusted Glade Lord. This is a great honour in the eyes of the Wood Elves, for it is a true partnership of equals. Such a union forms the start of a great and enduring friendship that continues to bind both parties, even after death.
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
Battle Entity Stats | |
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Unit Size | Large |
Unit Type | Giant |
Hit Points | 8 |
Walk Speed | 1.80 |
Run Speed | 7.00 |
Acceleration | 8.00 |
Deceleration | 10.00 |
Charge Speed | 10.00 |
Ch. Dist. to Commence Run | 20.00 |
Ch. Dist. to Adopt Pose | 20.00 |
Ch. Dist. to Pick Target | 20.00 |
Turn Speed | 150 |
Strafe Speed | 1.00 |
Land Unit Stats | |
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Unit Category | Melee Infantry |
Unit Class | Melee Infantry |
Move Action Points | 2100 |
Melee Attack | 44 |
Melee Defence | 30 |
Charge Bonus | 62 |
Melee (Dismounted) | |
Visibility Range | 40 - 1500 |
Spot Tree Distance | 60 |
Spot Scrub Distance | 60 |
Rank Depth | 1 |
Morale | 60 |
Bonus Hit Points | 4655 |
Unit Stats | |
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Unit Caste | Monster |
Unit Weight | Medium |
Unit Group | ![]() |
Unit Group Parent | ![]() |
Recruitment Turns | 1 |
Recruitment Cost | 800 |
Upkeep Cost | 200 |
Unit Size | 1 |
Melee CP | 800 |
Missile CP |
Melee Weapon | |
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Weapon Size | Large |
Weapon Type | Axe |
Bonus vs Cavalry | |
Bonus vs Large | |
Bonus vs Infantry | |
Weapon Damage | 234 |
Weapon AP Damage | 156 |
Building Damage | 100 |
Armour | |
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Armour Value | 30 |
Shield | |
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Missile Block Chance | 0 |