Waystalker

ID: wh_dlc05_wef_cha_waystalker_0

Unit

Waystalker
Hybrid Weapon Specialist
1 1000 250
Forest Stalker
Vanguard Deployment
Duellist
Master Ambusher
3,688
Armour 40
Leadership 60
Speed 42
Melee Attack 55
Melee Defence 45
Weapon Strength 325
Charge Bonus 28
Ammunition 30
Range 190
Missile Strength 380

About

Unit Description

Never missing the mark, one alone is a deadly, formidable opponent.

Historical Description

Waystalkers' personalities have become entirely submerged by their obsession with stalking prey. They are taciturn and solitary individuals, and they may let years pass between visits to the Wood Elf halls. Waystalkers are perfectly at ease within their forest homeland and effortlessly survive by their wits and cunning in the wilds. On the rare occasion when a Waystalker returns to the halls, he stands apart from all others, for he is closer to the forest than to other Elves. A Waystalker's marksmanship shames even that of other Waywatchers. He can pick out a single enemy from a seething mass of troops and place the one perfect shot that brings the target, lifeless, to the ground. Yet the Waystalker finds no reason to exult in the application of his skills - after all, what prey could hope to escape one who has dedicated his entire life to the hunter's art?

Abilities

Arrow of Kurnous

The God of the Hunt blesses this arrow so it can travel great distances with unwavering accuracy and terrifying power.

Hawkish Precision

The truly hawk-eyed always hit their targets. Always.

The Eye of Kurnous

Setting their eye upon the foe, the general imbues their troops with Kurnous' spirit and the will to see his enemies destroyed.

Attributes

Encourage

This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Guerilla Deployment

Woodsman

This unit can pass through trees.

Fire Whilst Moving

This unit can fire while on the move.

Snipe

This unit remains hidden while firing.

Stalk

This unit can move hidden in any terrain.

Strengths & Weaknesses

Duellist

This unit is best used to attack individual targets such as Lords or Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.

Forest Stalker

The Elves of Athel Loren gain bonuses to melee defence and accuracy while fighting within the forest.

Master Ambusher

This unit can move whilst hidden in any terrain, firing in any direction even whilst running!

Vanguard Deployment

This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.

Detailed Stats

Battle Entity Stats
Unit Size Small
Unit Type Man
Hit Points 8
Walk Speed 1.50
Run Speed 4.20
Acceleration 5.00
Deceleration 6.00
Charge Speed 5.00
Ch. Dist. to Commence Run 35.00
Ch. Dist. to Adopt Pose 30.00
Ch. Dist. to Pick Target 30.00
Turn Speed 200
Strafe Speed 1.00
Land Unit Stats
Unit Category Missile Infantry
Unit Class Command
Move Action Points 2100
Melee Attack 55
Melee Defence 45
Charge Bonus 28
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 1
Morale 60
Bonus Hit Points 3680
Unit Stats
Unit Caste Hero
Unit Weight Medium
Unit Group Hybrid Weapon Specialist
Unit Group Parent Heroes
Recruitment Turns 1
Recruitment Cost 1000
Upkeep Cost 250
Unit Size 1
Melee CP 140
Missile CP 460

Equipment

Melee Weapon
Weapon Size Medium
Weapon Type Sword
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 235
Weapon AP Damage 90
Building Damage 150
Missile Weapon
Projectile Number 1
Effective Range 190
Minimum Range
Marksmanship Bonus 100
Projectile Spread
Damage 196
Armor-Piercing Damage 84
Base Reload Time 8
Armour
Armour Value 40
Shield
Missile Block Chance 0