||Hybrid Weapon Specialist|
Never missing the mark, one alone is a deadly, formidable opponent.
Waystalkers' personalities have become entirely submerged by their obsession with stalking prey. They are taciturn and solitary individuals, and they may let years pass between visits to the Wood Elf halls. Waystalkers are perfectly at ease within their forest homeland and effortlessly survive by their wits and cunning in the wilds. On the rare occasion when a Waystalker returns to the halls, he stands apart from all others, for he is closer to the forest than to other Elves. A Waystalker's marksmanship shames even that of other Waywatchers. He can pick out a single enemy from a seething mass of troops and place the one perfect shot that brings the target, lifeless, to the ground. Yet the Waystalker finds no reason to exult in the application of his skills - after all, what prey could hope to escape one who has dedicated his entire life to the hunter's art?
The God of the Hunt blesses this arrow so it can travel great distances with unwavering accuracy and terrifying power.
The truly hawk-eyed always hit their targets. Always.
Setting their eye upon the foe, the general imbues their troops with Kurnous' spirit and the will to see his enemies destroyed.
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
This unit can pass through trees.
This unit can fire while on the move.
This unit remains hidden while firing.
This unit can move hidden in any terrain.
This unit is best used to attack individual targets such as Lords or Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.
The Elves of Athel Loren gain bonuses to melee defence and accuracy while fighting within the forest.
This unit can move whilst hidden in any terrain, firing in any direction even whilst running!
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
|Battle Entity Stats|
|Ch. Dist. to Commence Run||35.00|
|Ch. Dist. to Adopt Pose||30.00|
|Ch. Dist. to Pick Target||30.00|
|Land Unit Stats|
|Unit Category||Missile Infantry|
|Move Action Points||2100|
|Visibility Range||40 - 1500|
|Spot Tree Distance||60|
|Spot Scrub Distance||60|
|Bonus Hit Points||3680|
|Unit Group||Hybrid Weapon Specialist|
|Unit Group Parent||Heroes|
|Bonus vs Cavalry|
|Bonus vs Large|
|Bonus vs Infantry|
|Weapon AP Damage||90|
|Base Reload Time||8|
|Missile Block Chance||0|
|Bowmen of Oreon|
|Wood Elf Rebels|
|The Golden Order|
|The Huntsmarshal's Expedition|
|New World Colonies|
|Pirates of Sartosa|