ID: wh_dlc05_bst_mon_harpies_0


Flying Melee Infantry
60 600 150
Very Fast
Vanguard Deployment
Armour 15
Leadership 52
Speed 48
Melee Attack 22
Melee Defence 38
Weapon Strength 44
Charge Bonus 20


Unit Description

Victims find out too late that the enchanting creature gliding towards them is not a woman, but a savage, rabid beast!

Historical Description

Harpies are particularly loathsome Children of Chaos, winged creatures with a body that is a parody of a human woman. From a distance they may appear lithe and shapely, even darkly alluring, yet as they close their true nature becomes clear. A Harpy’s face is distorted and twisted, with nothing of humanity or intelligence in its eyes, only instinctive cruelty. Its lips are not those of a woman, but are twisted and leering, pulled back to reveal needle-like teeth dripping with blood and saliva. The creature’s limbs are not soft or shapely, but hard and possessed of tendons like steel, that lend it preternatural speed and agility.


Guerilla Deployment

Strengths & Weaknesses

Vanguard Deployment

This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.

Very Fast

This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.

Detailed Stats

Battle Entity Stats
Unit Size Small
Unit Type Man
Hit Points 8
Walk Speed 1.50
Run Speed 4.80
Acceleration 6.00
Deceleration 8.00
Charge Speed 5.20
Ch. Dist. to Commence Run 30.00
Ch. Dist. to Adopt Pose 25.00
Ch. Dist. to Pick Target 25.00
Turn Speed 140
Strafe Speed 1.00
Land Unit Stats
Unit Category Melee Infantry
Unit Class Melee Infantry
Move Action Points 2100
Melee Attack 22
Melee Defence 38
Charge Bonus 20
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 5
Morale 52
Bonus Hit Points 79
Unit Stats
Unit Caste Monstrous Infantry
Unit Weight Heavy
Unit Group Flying Melee Infantry
Unit Group Parent Monsters & Beasts
Recruitment Turns 1
Recruitment Cost 600
Upkeep Cost 150
Unit Size 60
Melee CP 600
Missile CP


Melee Weapon
Weapon Size
Weapon Type Axe
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 32
Weapon AP Damage 12
Building Damage 10
Armour Value 15
Missile Block Chance 0