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Harpies | |
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Flying Melee Infantry |
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60 | ![]() |
600 | ![]() |
150 |
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Very Fast |
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Vanguard Deployment |
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Armour | 15 | ||
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Leadership | 52 | ||
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Speed | 48 | ||
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Melee Attack | 22 | ||
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Melee Defence | 38 | ||
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Weapon Strength | 44 | ||
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Charge Bonus | 20 |
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Victims find out too late that the enchanting creature gliding towards them is not a woman, but a savage, rabid beast!
Harpies are particularly loathsome Children of Chaos, winged creatures with a body that is a parody of a human woman. From a distance they may appear lithe and shapely, even darkly alluring, yet as they close their true nature becomes clear. A Harpy’s face is distorted and twisted, with nothing of humanity or intelligence in its eyes, only instinctive cruelty. Its lips are not those of a woman, but are twisted and leering, pulled back to reveal needle-like teeth dripping with blood and saliva. The creature’s limbs are not soft or shapely, but hard and possessed of tendons like steel, that lend it preternatural speed and agility.
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
Battle Entity Stats | |
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Unit Size | Small |
Unit Type | Man |
Hit Points | 8 |
Walk Speed | 1.50 |
Run Speed | 4.80 |
Acceleration | 6.00 |
Deceleration | 8.00 |
Charge Speed | 5.20 |
Ch. Dist. to Commence Run | 30.00 |
Ch. Dist. to Adopt Pose | 25.00 |
Ch. Dist. to Pick Target | 25.00 |
Turn Speed | 140 |
Strafe Speed | 1.00 |
Land Unit Stats | |
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Unit Category | Melee Infantry |
Unit Class | Melee Infantry |
Move Action Points | 2100 |
Melee Attack | 22 |
Melee Defence | 38 |
Charge Bonus | 20 |
Melee (Dismounted) | |
Visibility Range | 40 - 1500 |
Spot Tree Distance | 60 |
Spot Scrub Distance | 60 |
Rank Depth | 5 |
Morale | 52 |
Bonus Hit Points | 79 |
Unit Stats | |
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Unit Caste | Monstrous Infantry |
Unit Weight | Heavy |
Unit Group | ![]() |
Unit Group Parent | ![]() |
Recruitment Turns | 1 |
Recruitment Cost | 600 |
Upkeep Cost | 150 |
Unit Size | 60 |
Melee CP | 600 |
Missile CP |
Melee Weapon | |
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Weapon Size | |
Weapon Type | Axe |
Bonus vs Cavalry | |
Bonus vs Large | |
Bonus vs Infantry | |
Weapon Damage | 32 |
Weapon AP Damage | 12 |
Building Damage | 10 |
Armour | |
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Armour Value | 15 |
Shield | |
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Missile Block Chance | 0 |