Khazrak the One-Eye

ID: wh_dlc03_bst_cha_khazrak_one_eye_0

Unit

Khazrak the One-Eye
Sword Infantry
1 1050 250
Armoured
Melee Expert
Vanguard Deployment
4,972
Armour 100
Leadership 75
Speed 42
Melee Attack 60
Melee Defence 52
Weapon Strength 490
Charge Bonus 70

About

Unit Description

More than a savage and destructive beast, Khazrak has a keen mind for strategy combined with animal cunning and guile.

Historical Description

Possessing a ruthless cunning far above that of his bestial kin, Khazrak the One-Eye is the most dangerous and powerful Beastlord in the Drakwald. He has plagued the region for years, descending without warning and then slipping away into the shadows once more. Khazrak has a unique ability to control and harness the unruly spirit of the herd and devise simple but effective battle plans. He is unlike most Beastmen, his patient and cunning mind at odds with the normal headstrong nature of his kind. Khazrak's warband roams the Drakwald terrorising the townships and roads, and never before has a Beastman leader proven so elusive to retribution. No one is spared in Khazrak's attacks, his superbly trained Warhounds chasing down the few who manage to escape.

Abilities

Apocalyptic Vision

In fitful dreams, he sees the end. The world collapsing in on itself, leaving nothing but ashes and aberration.

Primal Fury

Goaded by Chieftains and enraged by intruders on their blood-grounds, Beastmen become consumed by a savage furore!

Deadly Onslaught

Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.

Attributes

Encourage

This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Guerilla Deployment

Hide (forest)

This unit can hide in forests until enemy units get too close.

Woodsman

This unit can pass through trees.

Strengths & Weaknesses

Armoured

Armoured units can block damage from any source apart from Armour-Piercing damage.

Melee Expert

Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.

Vanguard Deployment

This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.

Detailed Stats

Battle Entity Stats
Unit Size Small
Unit Type Man
Hit Points 8
Walk Speed 1.50
Run Speed 4.20
Acceleration 3.00
Deceleration 4.00
Charge Speed 4.60
Ch. Dist. to Commence Run 35.00
Ch. Dist. to Adopt Pose 30.00
Ch. Dist. to Pick Target 30.00
Turn Speed 120
Strafe Speed 1.00
Land Unit Stats
Unit Category Melee Infantry
Unit Class Command
Move Action Points 2100
Melee Attack 60
Melee Defence 52
Charge Bonus 70
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 1
Morale 75
Bonus Hit Points 4964
Unit Stats
Unit Caste Lord
Unit Weight Heavy
Unit Group Sword Infantry
Unit Group Parent Lords
Recruitment Turns 1
Recruitment Cost 1050
Upkeep Cost 250
Unit Size 1
Melee CP 950
Missile CP

Equipment

Melee Weapon
Weapon Size Medium
Weapon Type Axe
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 320
Weapon AP Damage 170
Building Damage 150
Armour
Armour Value 100
Shield
Missile Block Chance 0