Warpfire Throwers

ID: wh2_main_skv_inf_warpfire_thrower

Unit

Warpfire Throwers
Weapon Team
32 700 175
Warpfire
Armoured
Anti-Infantry
Damage Dealer
3,936
Armour 70
Leadership 50
Speed 38
Melee Attack 16
Melee Defence 16
Weapon Strength 18
Charge Bonus 2
Ammunition 72
Range 80
Missile Strength 21

About

Unit Description

Warpstone fire belches forth, reducing targets to nothing more than bubbling, crusted blobs.

Historical Description

Warpfire Throwers are one of the deadliest weapons within the arsenal of Clan Skryre, a weapon so powerful and dangerous that it is considered the hallmark of Clan Skryre ingenuity. The Warpfire Thrower is a crude yet highly volatile flamethrower that hurls a blast of concentrated Warpfire upon an enemy or a small area of ground. Warpfire Throwers are almost always grouped into teams of two Skaven; one carries a bulky and highly unstable fuel-tank filled with chemicals mixed with powdered Warpstone, while another aims the weapon at the enemy. With a single flick of a switch, a torrent of fuel will be unleashed that ignites into a greenish flame. Once the blast hits any solid object, the Warpstone imbued flame that the weapon spews forth sticks to almost any surface. Nearly nothing can douse the flames of a Warpfire thrower once it has engulfed its intended victim.

Abilities

Scurry Away!

He who runs away lives to fight another day! - so the foul, craven adage goes.

Strength in Numbers

Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.

Attributes

Hide (forest)

This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Anti-Infantry

Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area.

Armoured

Armoured units can block damage from any source apart from Armour-Piercing damage.

Damage Dealer

This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.

Warpfire

After being showered in an unholy flood of odiferous flames, those left fleeing in panic are the lucky ones.

Detailed Stats

Battle Entity Stats
Unit Size Small
Unit Type Giant
Hit Points 8
Walk Speed 1.40
Run Speed 3.80
Acceleration 2.00
Deceleration 4.00
Charge Speed 4.40
Ch. Dist. to Commence Run 30.00
Ch. Dist. to Adopt Pose 25.00
Ch. Dist. to Pick Target 25.00
Turn Speed 120
Strafe Speed 1.00
Land Unit Stats
Unit Category Missile Infantry
Unit Class Missile Infantry
Move Action Points 2100
Melee Attack 16
Melee Defence 16
Charge Bonus 2
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 3
Morale 50
Bonus Hit Points 115
Unit Stats
Unit Caste Missile Infantry
Unit Weight Medium
Unit Group Weapon Team
Unit Group Parent Missile Infantry
Recruitment Turns 2
Recruitment Cost 700
Upkeep Cost 175
Unit Size 32
Melee CP 70
Missile CP 630

Equipment

Melee Weapon
Weapon Size
Weapon Type Sword
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 14
Weapon AP Damage 4
Building Damage 10
Missile Weapon
Projectile Number 1
Effective Range 80
Minimum Range
Marksmanship Bonus 10
Projectile Spread
Damage 8
Armor-Piercing Damage 3
Base Reload Time 14
Armour
Armour Value 70
Shield
Missile Block Chance 0