Stormvermin (Sword & Shield)

ID: wh2_main_skv_inf_stormvermin_1

Unit

Stormvermin (Sword & Shield)
Sword Infantry
160 1050 262
Armoured & Shielded
9,920
Armour 90
Leadership 60
Speed 38
Melee Attack 38
Melee Defence 36
Weapon Strength 34
Charge Bonus 18

About

Unit Description

Recognisably dark-furred, the Skaven military elite fight with a proud zeal unique to their class.

Historical Description

Stormvermin are the fighting elite of the Skaven Warlord clans. They are distinguished from their scrawnier litter-matters - often standing a full head taller, with thick muscular necks and a powerful build. Most Stormvermin are marked at birth, as their size and darker fur colour is recognisable. As the largest and most aggressive, young Stormvermin-to-be typically outfight the rest of their litter for precious food. If the young warriors are particularly strong, the weakest of their litter actually become the food. Should they survive the traumatic politics and back-stabbing as their litter-pack jockeys for position, the strongest Skaven will be assigned to regiments of Stormvermin and outfitted with the best war gear. Their duties may include forming a retinue or bodyguard for anyone from a minor Chieftain to the mighty ruling Clan Warlord himself, which puts the Stormvermin at the vanguard of the army where they can ensure continued preferential treatment by fighting with ferocity and zeal for their leaders.

Abilities

Scurry Away!

He who runs away lives to fight another day! - so the foul, craven adage goes.

Strength in Numbers

Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.

Attributes

Hide (forest)

This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Armoured & Shielded

Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.

Detailed Stats

Battle Entity Stats
Unit Size Small
Unit Type Man
Hit Points 8
Walk Speed 1.50
Run Speed 3.80
Acceleration 2.00
Deceleration 5.00
Charge Speed 4.50
Ch. Dist. to Commence Run 30.00
Ch. Dist. to Adopt Pose 25.00
Ch. Dist. to Pick Target 25.00
Turn Speed 120
Strafe Speed 1.00
Land Unit Stats
Unit Category Melee Infantry
Unit Class Melee Infantry
Move Action Points 2100
Melee Attack 38
Melee Defence 36
Charge Bonus 18
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 7
Morale 60
Bonus Hit Points 54
Unit Stats
Unit Caste Melee Infantry
Unit Weight Medium
Unit Group Sword Infantry
Unit Group Parent Infantry
Recruitment Turns 2
Recruitment Cost 1050
Upkeep Cost 262
Unit Size 160
Melee CP 1050
Missile CP

Equipment

Melee Weapon
Weapon Size
Weapon Type Sword
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 25
Weapon AP Damage 9
Building Damage 10
Armour
Armour Value 90
Shield
Missile Block Chance 35