Plague Monk Censer Bearers

ID: wh2_main_skv_inf_plague_monk_censer_bearer


Plague Monk Censer Bearers
Flail Infantry
120 1050 263
Plague Censer
Damage Dealer
Armour 10
Leadership 72
Speed 42
Melee Attack 31
Melee Defence 25
Weapon Strength 44
Charge Bonus 34


Unit Description

Half-mad, swinging their censers violently and damning all those nearby to a pestilent demise.

Historical Description

Only the most insanely devoted of the Plague Monks are given the honour of wielding a plague censer - the deadliest weapon in the Clan Pestilens armoury. A plague censer is a hollow spiked metal ball attached to a length of chain. In an unholy ritual, a Plague Priest reads aloud disturbing and disease-ridden passages from the Book of Woe while a shard of Warpstone is placed inside the cruelly-spiked globe. A ladle's worth of vile contagions is added, poured over the Warpstone itself. Hellish runes glow as the devil's concoction immediately begins a slow bubble, sending tendrils of greenish vapours wafting out from the many holes in the ornate iron orb. Contact with the haze of noxious fumes emitted from a gently swaying censer will cause flesh to erupt into sores and fluid-filled blisters. When swung in the heat of battle, however, the censer emits vast billowing green clouds. Exposure to this plague fog causes horrific damage as lungs instantly fill with virulent fluid and vital organs putrefy. It would take a creature absolutely devoid of common sense to be anywhere near such a weapon, much less wield it in battle. Enter the Plague Monk Censer Bearers...


Scurry Away!

He who runs away lives to fight another day! - so the foul, craven adage goes.

Strength in Numbers

Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.


Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!


Hide (forest)

This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses


The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.

Damage Dealer

This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.


Units with frenzy cause more damage while their leadership is high.

Plague Censer

Warpstone dust and vile contagions fill this diabolical censer, exposure to which does horrendous things to bodies and minds alike.

Detailed Stats

Battle Entity Stats
Unit Size Small
Unit Type Man
Hit Points 8
Walk Speed 1.50
Run Speed 4.20
Acceleration 2.00
Deceleration 4.00
Charge Speed 4.80
Ch. Dist. to Commence Run 30.00
Ch. Dist. to Adopt Pose 25.00
Ch. Dist. to Pick Target 25.00
Turn Speed 120
Strafe Speed 1.00
Land Unit Stats
Unit Category Melee Infantry
Unit Class Melee Infantry
Move Action Points 2100
Melee Attack 31
Melee Defence 25
Charge Bonus 34
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 6
Morale 72
Bonus Hit Points 72
Unit Stats
Unit Caste Melee Infantry
Unit Weight Medium
Unit Group Flail Infantry
Unit Group Parent Infantry
Recruitment Turns 2
Recruitment Cost 1050
Upkeep Cost 263
Unit Size 120
Melee CP 1050
Missile CP


Melee Weapon
Weapon Size
Weapon Type Axe
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 13
Weapon AP Damage 31
Building Damage 10
Armour Value 10
Missile Block Chance 0