Great Eagle

ID: wh2_main_hef_mon_great_eagle


Great Eagle
Monstrous Beast
1 800 200
Very Fast
Armour 30
Leadership 60
Speed 70
Melee Attack 44
Melee Defence 30
Weapon Strength 390
Charge Bonus 62


Unit Description

Firm allies for millennia, these majestic birds aid the Elves by swooping onto enemy lines and clawing them apart.

Historical Description

The Great Eagles of Ulthuan have always been firm allies to the High Elves. The histories tell that the two races have fought in one another's cause since the time of the Daemon invasion, but legend carries the friendship deeper into the past. Indeed, in some tales, it was Talyn, King of the Eagles, who bore Ereth Khial away to the Underworld at Asuryan's command. Like the High Elves, Great Eagles are haughty creatures who long remember insults, and do not suffer foolish company gladly. When High Elf armies assemble, the noble Eagles too join the battle. They swoop down upon the crew of enemy war machines, tearing them apart with powerful talons before using mighty wings to glide swiftly away.


Can Cause Fear

This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Strengths & Weaknesses

Very Fast

This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.

Detailed Stats

Battle Entity Stats
Unit Size Large
Unit Type Giant
Hit Points 8
Walk Speed 1.80
Run Speed 7.00
Acceleration 8.00
Deceleration 10.00
Charge Speed 10.00
Ch. Dist. to Commence Run 20.00
Ch. Dist. to Adopt Pose 20.00
Ch. Dist. to Pick Target 20.00
Turn Speed 150
Strafe Speed 1.00
Land Unit Stats
Unit Category Melee Infantry
Unit Class Melee Infantry
Move Action Points 2100
Melee Attack 44
Melee Defence 30
Charge Bonus 62
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 1
Morale 60
Bonus Hit Points 4655
Unit Stats
Unit Caste Monster
Unit Weight Heavy
Unit Group Monstrous Beast
Unit Group Parent Monsters & Beasts
Recruitment Turns 1
Recruitment Cost 800
Upkeep Cost 200
Unit Size 1
Melee CP 800
Missile CP


Melee Weapon
Weapon Size Large
Weapon Type Axe
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 234
Weapon AP Damage 156
Building Damage 100
Armour Value 30
Missile Block Chance 0