About
Unit Description
Though frail, the power of his knowledge and tactical thought is mighty indeed.
Historical Description
Among the High Elves the names of Tyrion and Teclis are spoken with hushed respect. The fame of those twin brothers extends throughout Ulthuan and into the lands beyond. Born into one of the oldest families of Ulthuan, the brothers can trace their line back to the doomed Aenarion, first and mightiest of the Phoenix Kings of Ulthuan. It is their destiny to perform mighty deeds and shape the fate of kingdoms. Teclis is Tyrion's twin brother, but two more different siblings would be hard to find. Where the curse of Aenarion has yet to leave an obvious mark upon Tyrion, it has made his brother frail and caustic. Indeed, so feeble is Teclis that his body can only be sustained by the consumption of magical potions. Yet no-one, least of all Tyrion, sees Teclis as the weaker twin - his destiny merely lies along another path. Teclis has been blessed with a talent for magic that makes him preeminent, not only amongst the mages of Ulthuan, but in the whole world. Though it is little acknowledged in Naggaroth, the Witch King accedes that Teclis is his superior and, since the Battle of Finuval Plain, has taken care not to come into direct conflict with his younger cousin. It is even claimed that Teclis' power approaches that of the great Necromancer Nagash, so it is fortunate that he has devoted his life to thwarting the powers of Chaos and death.
Abilities
Greater Arcane Conduit
A strong mind is needed to channel the Winds of Magic. Those that have such a gift become arcane conduits - funnelling the magical tempests to their cause.
Potion of Charoi
Like Teclis before them, the deepest blue of night imbues the drinker with the stamina and strength they need to face down the foe.
Bound Fiery Convocation
The caster utters words of power and a phoenix of pure fire manifests to swoop upon the enemy, bathing them in cleansing flame.
Martial Prowess
High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Strengths & Weaknesses
Spellcaster
This unit can cast spells.
Detailed Stats
Battle Entity Stats |
Unit Size |
Small |
Unit Type |
Man |
Hit Points |
8 |
Walk Speed |
1.50 |
Run Speed |
3.60 |
Acceleration |
3.00 |
Deceleration |
4.00 |
Charge Speed |
4.40 |
Ch. Dist. to Commence Run |
35.00 |
Ch. Dist. to Adopt Pose |
30.00 |
Ch. Dist. to Pick Target |
30.00 |
Turn Speed |
120 |
Strafe Speed |
1.00 |
Land Unit Stats |
Unit Category |
Melee Infantry |
Unit Class |
Command |
Move Action Points |
2100 |
Melee Attack |
36 |
Melee Defence |
28 |
Charge Bonus |
15 |
Melee (Dismounted) |
|
Visibility Range |
40 - 1500 |
Spot Tree Distance |
60 |
Spot Scrub Distance |
60 |
Rank Depth |
1 |
Morale |
85 |
Bonus Hit Points |
3680 |
Unit Stats |
Unit Caste |
Lord |
Unit Weight |
Medium |
Unit Group |
Wizard |
Unit Group Parent |
Lords |
Recruitment Turns |
1 |
Recruitment Cost |
1000 |
Upkeep Cost |
250 |
Unit Size |
1 |
Melee CP |
450 |
Missile CP |
|
Equipment
Melee Weapon |
Weapon Size |
Medium |
Weapon Type |
Sword |
Bonus vs Cavalry |
|
Bonus vs Large |
|
Bonus vs Infantry |
|
Weapon Damage |
168 |
Weapon AP Damage |
112 |
Building Damage |
150 |
Shield |
Missile Block Chance |
0 |