Bleakswords

ID: wh2_main_def_inf_bleakswords_0

Unit

Bleakswords
Sword Infantry
120 450 112
Shielded
7,560
Armour 30
Leadership 66
Speed 33
Melee Attack 34
Melee Defence 30
Weapon Strength 28
Charge Bonus 15

About

Unit Description

Schooled in slaughter through a lifetime of survival.

Historical Description

Dark Elf armies are formed around a core of utterly merciless soldiers, schooled in slaughter by a lifetime of survival amidst the twisted streets of Naggaroth's cities. Most such warriors are conscripted into service, but a few muster willingly, having identified some manner in which the battle will play to their personal advantage. All Dark Elves are arrogant beyond tolerance, but Bleakswords far outstrip even other Naggarothi in this regard. Each believes himself to be the greatest warrior of his age, needless of aid and heedless of danger. Bleakswords forsake the spear and the repeater crossbow, deeming the former a peasant's weapon and the latter a craven armament. Instead, they wield slender duelling blades that flash past an enemy's guard to slit his throat or pierce his heart.

Abilities

Murderous Prowess

Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.

Murderous Prowess Indicator

Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!

Attributes

Hide (forest)

This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Shielded

Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.

Detailed Stats

Battle Entity Stats
Unit Size Small
Unit Type Man
Hit Points 8
Walk Speed 1.50
Run Speed 3.30
Acceleration 4.00
Deceleration 5.00
Charge Speed 4.10
Ch. Dist. to Commence Run 30.00
Ch. Dist. to Adopt Pose 25.00
Ch. Dist. to Pick Target 25.00
Turn Speed 140
Strafe Speed 1.00
Land Unit Stats
Unit Category Melee Infantry
Unit Class Melee Infantry
Move Action Points 2100
Melee Attack 34
Melee Defence 30
Charge Bonus 15
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 7
Morale 66
Bonus Hit Points 55
Unit Stats
Unit Caste Melee Infantry
Unit Weight Medium
Unit Group Sword Infantry
Unit Group Parent Infantry
Recruitment Turns 1
Recruitment Cost 450
Upkeep Cost 112
Unit Size 120
Melee CP 450
Missile CP

Equipment

Melee Weapon
Weapon Size
Weapon Type Sword
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 21
Weapon AP Damage 7
Building Damage 10
Armour
Armour Value 30
Shield
Missile Block Chance 55