About
Unit Description
Schooled in slaughter through a lifetime of survival.
Historical Description
Dark Elf armies are formed around a core of utterly merciless soldiers, schooled in slaughter by a lifetime of survival amidst the twisted streets of Naggaroth's cities. Most such warriors are conscripted into service, but a few muster willingly, having identified some manner in which the battle will play to their personal advantage. All Dark Elves are arrogant beyond tolerance, but Bleakswords far outstrip even other Naggarothi in this regard. Each believes himself to be the greatest warrior of his age, needless of aid and heedless of danger. Bleakswords forsake the spear and the repeater crossbow, deeming the former a peasant's weapon and the latter a craven armament. Instead, they wield slender duelling blades that flash past an enemy's guard to slit his throat or pierce his heart.
Abilities
Murderous Prowess
Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
Murderous Prowess Indicator
Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!
Attributes
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Shielded
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
Detailed Stats
Battle Entity Stats |
Unit Size |
Small |
Unit Type |
Man |
Hit Points |
8 |
Walk Speed |
1.50 |
Run Speed |
3.30 |
Acceleration |
4.00 |
Deceleration |
5.00 |
Charge Speed |
4.10 |
Ch. Dist. to Commence Run |
30.00 |
Ch. Dist. to Adopt Pose |
25.00 |
Ch. Dist. to Pick Target |
25.00 |
Turn Speed |
140 |
Strafe Speed |
1.00 |
Land Unit Stats |
Unit Category |
Melee Infantry |
Unit Class |
Melee Infantry |
Move Action Points |
2100 |
Melee Attack |
34 |
Melee Defence |
30 |
Charge Bonus |
15 |
Melee (Dismounted) |
|
Visibility Range |
40 - 1500 |
Spot Tree Distance |
60 |
Spot Scrub Distance |
60 |
Rank Depth |
7 |
Morale |
66 |
Bonus Hit Points |
55 |
Unit Stats |
Unit Caste |
Melee Infantry |
Unit Weight |
Medium |
Unit Group |
Sword Infantry |
Unit Group Parent |
Infantry |
Recruitment Turns |
1 |
Recruitment Cost |
450 |
Upkeep Cost |
112 |
Unit Size |
120 |
Melee CP |
450 |
Missile CP |
|
Equipment
Melee Weapon |
Weapon Size |
|
Weapon Type |
Sword |
Bonus vs Cavalry |
|
Bonus vs Large |
|
Bonus vs Infantry |
|
Weapon Damage |
21 |
Weapon AP Damage |
7 |
Building Damage |
10 |
Shield |
Missile Block Chance |
55 |