About
Unit Description
Swift and energetic, the Skyhawks are never weary of battle, always standing ready to fight to the death if necessary.
Historical Description
The Skyhawks are Mistwalkers of Yvresse, tied by tradition to the heirs of Argalen, son of Moranion. When Anaran and Anarelle resolved to defend the Blighted Isle, the Skyhawks were battling creatures of the Annulii on the border between Yvresse and Eataine. Abandoning the fight to the Eataine militias, they marched northwards at incredible speed, reaching the Blighted Isle some hours before Malekith's vanguard. Though weary from their journey, the Skyhawks stood ready to fight beside Argalen's heirs – to the death, if necessary.
Abilities
Martial Prowess
High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Attributes
Guerilla Deployment
Fire Whilst Moving
This unit can fire while on the move.
Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a
damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area.
Penetrating Projectiles
Projectiles fired by this unit have unusually high penetration for its class and may pass through scores of lesser creatures!
Stalk
This unit can move hidden in any terrain.
Weak Against Armour
This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.
Detailed Stats
Battle Entity Stats |
Unit Size |
Small |
Unit Type |
Man |
Hit Points |
8 |
Walk Speed |
1.50 |
Run Speed |
4.00 |
Acceleration |
3.00 |
Deceleration |
4.00 |
Charge Speed |
4.40 |
Ch. Dist. to Commence Run |
35.00 |
Ch. Dist. to Adopt Pose |
30.00 |
Ch. Dist. to Pick Target |
30.00 |
Turn Speed |
160 |
Strafe Speed |
1.00 |
Land Unit Stats |
Unit Category |
Missile Infantry |
Unit Class |
Missile Infantry |
Move Action Points |
2100 |
Melee Attack |
42 |
Melee Defence |
22 |
Charge Bonus |
24 |
Melee (Dismounted) |
|
Visibility Range |
40 - 1500 |
Spot Tree Distance |
60 |
Spot Scrub Distance |
60 |
Rank Depth |
4 |
Morale |
75 |
Bonus Hit Points |
74 |
Unit Stats |
Unit Caste |
Missile Infantry |
Unit Weight |
Medium |
Unit Group |
Mistwalker Hybrid Infantry |
Unit Group Parent |
Missile Infantry |
Recruitment Turns |
1 |
Recruitment Cost |
1100 |
Upkeep Cost |
275 |
Unit Size |
60 |
Melee CP |
325 |
Missile CP |
875 |
Equipment
Melee Weapon |
Weapon Size |
|
Weapon Type |
Sword |
Bonus vs Cavalry |
|
Bonus vs Large |
|
Bonus vs Infantry |
7 |
Weapon Damage |
40 |
Weapon AP Damage |
3 |
Building Damage |
10 |
Missile Weapon |
Projectile Number |
1 |
Effective Range |
100 |
Minimum Range |
|
Marksmanship Bonus |
30 |
Projectile Spread |
|
Damage |
14 |
Armor-Piercing Damage |
3 |
Base Reload Time |
11 |
Shield |
Missile Block Chance |
0 |