War Wagons (Mortars)

ID: wh2_dlc13_emp_veh_war_wagon_1


War Wagons (Mortars)
Missile Chariot
8 950 237
Armour 90
Leadership 65
Speed 33
Melee Attack 18
Melee Defence 12
Weapon Strength 26
Charge Bonus 29
Ammunition 22
Range 380
Missile Strength 140


Unit Description

Mounting a deadly mortar atop that bulwark of the battlefield, the War Wagon, can only improve your chances of victory.

Historical Description

Imperial War Wagons are extremely heavy versions of a chariot, in effect a mobile armoured battle tower pulled by two sturdy warhorses, where the high walls of the tower protect its crew from attacks from the ground. They are movable platforms for either transporting Imperial soldiers across the battlefield or providing a vantage point for Archers, Crossbowmen, and Handgunners to shoot the enemy. A War Wagon’s crew may also be armed with a variety of experimental arms courtesy of the Imperial Gunnery School’s arsenal. War Wagons can fit a piece of artillery onto their towers, so speed can be combined with battle-winning firepower.

Strengths & Weaknesses


Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area.


Armoured units can block damage from any source apart from Armour-Piercing damage.

Detailed Stats

Battle Entity Stats
Unit Size Medium
Unit Type Man
Hit Points 8
Walk Speed 1.50
Run Speed 3.30
Acceleration 2.00
Deceleration 4.00
Charge Speed 4.50
Ch. Dist. to Commence Run 35.00
Ch. Dist. to Adopt Pose 30.00
Ch. Dist. to Pick Target 25.00
Turn Speed 90
Strafe Speed 1.00
Land Unit Stats
Unit Category War Machine
Unit Class Chariot
Move Action Points 2100
Melee Attack 18
Melee Defence 12
Charge Bonus 29
Melee (Dismounted)
Visibility Range 60 - 300
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 1
Morale 65
Bonus Hit Points 1120
Unit Stats
Unit Caste Chariot
Unit Weight Medium
Unit Group Missile Chariot
Unit Group Parent Missile Cavalry & Chariots
Recruitment Turns 2
Recruitment Cost 950
Upkeep Cost 237
Unit Size 8
Melee CP 250
Missile CP 700


Melee Weapon
Weapon Size Very Large
Weapon Type Axe
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 20
Weapon AP Damage 6
Building Damage 40
Missile Weapon
Projectile Number 1
Effective Range 380
Minimum Range 60
Marksmanship Bonus 10
Projectile Spread
Damage 100
Armor-Piercing Damage 30
Base Reload Time 19
Armour Value 90
Missile Block Chance 0