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Kalara | |
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Hybrid Weapon Specialist |
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1 | ![]() |
1000 | ![]() |
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Forest Stalker |
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Vanguard Deployment |
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Duellist |
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Master Ambusher |
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Armour | 50 | ||
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Leadership | 70 | ||
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Speed | 42 | ||
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Melee Attack | 58 | ||
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Melee Defence | 48 | ||
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Weapon Strength | 325 | ||
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Charge Bonus | 28 | ||
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Ammunition | 40 | ||
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Range | 190 | ||
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Missile Strength | 380 |
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A solemn and sorrowful Waystalker, Kalara possesses a demeanour that belies her furious lethality.
Kalara is the paradigmatic Waystalker; solitary and at ease in the wild, be it the enchanted forests of Athel Loren or the entangled jungle canopies of Lustria. Her skill with a bow is matched by very few, for she possesses an ability to find a target’s weak points with frightening, supernatural aptitude. As with all Waystalkers, she shuns sedentary society and chooses to constantly prowl her hunting grounds. Despite her melancholy demeanour, Kalara is a savage huntress who stalks her prey with unrelenting steadfastness and courage. She seems to have a thirst for hunting that consumes her – after all, not many would willingly choose the untamed lands of Lustria for their hunting grounds. Kalara is just as equipped for taking on the continent’s beasts as anyone, however.
Several arrows rain down swiftly from the sky, striking anything caught within their area of effect.
The God of the Hunt blesses this arrow so it can travel great distances with unwavering accuracy and terrifying power.
The truly hawk-eyed always hit their targets. Always.
Setting their eye upon the foe, the general imbues their troops with Kurnous' spirit and the will to see his enemies destroyed.
This unit provides a leadership bonus to nearby allies. Units within range of both the
Lord's aura and an encouraging unit will receive the larger of the two bonuses.
This unit can fire while on the move.
This unit remains hidden while firing.
This unit can move hidden in any terrain.
This unit is best used to attack individual targets such as Lords or
Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.
The Elves of Athel Loren gain bonuses to melee defence and accuracy while fighting within the forest.
This unit can move whilst hidden in any terrain, firing in any direction even whilst running!
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
Battle Entity Stats | |
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Unit Size | Small |
Unit Type | Man |
Hit Points | 8 |
Walk Speed | 1.50 |
Run Speed | 4.20 |
Acceleration | 5.00 |
Deceleration | 6.00 |
Charge Speed | 5.00 |
Ch. Dist. to Commence Run | 35.00 |
Ch. Dist. to Adopt Pose | 30.00 |
Ch. Dist. to Pick Target | 30.00 |
Turn Speed | 200 |
Strafe Speed | 1.00 |
Land Unit Stats | |
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Unit Category | Missile Infantry |
Unit Class | Command |
Move Action Points | 2100 |
Melee Attack | 58 |
Melee Defence | 48 |
Charge Bonus | 28 |
Melee (Dismounted) | |
Visibility Range | 40 - 1500 |
Spot Tree Distance | 60 |
Spot Scrub Distance | 60 |
Rank Depth | 1 |
Morale | 70 |
Bonus Hit Points | 3980 |
Unit Stats | |
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Unit Caste | Hero |
Unit Weight | Medium |
Unit Group | ![]() |
Unit Group Parent | ![]() |
Recruitment Turns | 1 |
Recruitment Cost | 1000 |
Upkeep Cost | |
Unit Size | 1 |
Melee CP | 140 |
Missile CP | 560 |
Melee Weapon | |
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Weapon Size | Medium |
Weapon Type | Sword |
Bonus vs Cavalry | |
Bonus vs Large | |
Bonus vs Infantry | |
Weapon Damage | 235 |
Weapon AP Damage | 90 |
Building Damage | 150 |
Missile Weapon | |
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Projectile Number | 1 |
Effective Range | 190 |
Minimum Range | |
Marksmanship Bonus | 100 |
Projectile Spread | |
Damage | 196 |
Armor-Piercing Damage | 84 |
Base Reload Time | 8 |
Armour | |
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Armour Value | 50 |
Shield | |
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Missile Block Chance | 0 |