ID: wh2_dlc13_emp_cha_hunter_kalara_of_wydrioth_0


Hybrid Weapon Specialist
1 1000
Forest Stalker
Vanguard Deployment
Master Ambusher
Armour 50
Leadership 70
Speed 42
Melee Attack 58
Melee Defence 48
Weapon Strength 325
Charge Bonus 28
Ammunition 40
Range 190
Missile Strength 380


Unit Description

A solemn and sorrowful Waystalker, Kalara possesses a demeanour that belies her furious lethality.

Historical Description

Kalara is the paradigmatic Waystalker; solitary and at ease in the wild, be it the enchanted forests of Athel Loren or the entangled jungle canopies of Lustria. Her skill with a bow is matched by very few, for she possesses an ability to find a target’s weak points with frightening, supernatural aptitude. As with all Waystalkers, she shuns sedentary society and chooses to constantly prowl her hunting grounds. Despite her melancholy demeanour, Kalara is a savage huntress who stalks her prey with unrelenting steadfastness and courage. She seems to have a thirst for hunting that consumes her – after all, not many would willingly choose the untamed lands of Lustria for their hunting grounds. Kalara is just as equipped for taking on the continent’s beasts as anyone, however.


Isha's Rain

Several arrows rain down swiftly from the sky, striking anything caught within their area of effect.

Arrow of Kurnous

The God of the Hunt blesses this arrow so it can travel great distances with unwavering accuracy and terrifying power.

Hawkish Precision

The truly hawk-eyed always hit their targets. Always.

The Eye of Kurnous

Setting their eye upon the foe, the general imbues their troops with Kurnous' spirit and the will to see his enemies destroyed.



This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Guerilla Deployment

Fire Whilst Moving

This unit can fire while on the move.


This unit remains hidden while firing.


This unit can move hidden in any terrain.

Strengths & Weaknesses


This unit is best used to attack individual targets such as Lords or Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.

Forest Stalker

The Elves of Athel Loren gain bonuses to melee defence and accuracy while fighting within the forest.

Master Ambusher

This unit can move whilst hidden in any terrain, firing in any direction even whilst running!

Vanguard Deployment

This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.

Detailed Stats

Battle Entity Stats
Unit Size Small
Unit Type Man
Hit Points 8
Walk Speed 1.50
Run Speed 4.20
Acceleration 5.00
Deceleration 6.00
Charge Speed 5.00
Ch. Dist. to Commence Run 35.00
Ch. Dist. to Adopt Pose 30.00
Ch. Dist. to Pick Target 30.00
Turn Speed 200
Strafe Speed 1.00
Land Unit Stats
Unit Category Missile Infantry
Unit Class Command
Move Action Points 2100
Melee Attack 58
Melee Defence 48
Charge Bonus 28
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 1
Morale 70
Bonus Hit Points 3980
Unit Stats
Unit Caste Hero
Unit Weight Medium
Unit Group Hybrid Weapon Specialist
Unit Group Parent Heroes
Recruitment Turns 1
Recruitment Cost 1000
Upkeep Cost
Unit Size 1
Melee CP 140
Missile CP 560


Melee Weapon
Weapon Size Medium
Weapon Type Sword
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 235
Weapon AP Damage 90
Building Damage 150
Missile Weapon
Projectile Number 1
Effective Range 190
Minimum Range
Marksmanship Bonus 100
Projectile Spread
Damage 196
Armor-Piercing Damage 84
Base Reload Time 8
Armour Value 50
Missile Block Chance 0