About
Unit Description
The Shadow Warriors of Nagarythe are grim soldiers who fight for revenge alone.
Historical Description
The Shadow Warriors are masters of ambush and guerrilla warfare, and are elite warriors even among other Elves. They strike swiftly and noiselessly from concealment with deadly accurate volleys from their longbows, before charging forth to slay any survivors with a flurry of blades. Even at times when the populace of Ulthuan does not consider itself at war, there is no respite for the Shadow Warriors. Weary and grim, they constantly patrol the barren shores and bleakest hills of Nagarythe. They keep a constant vigil against approach of the evil Druchii who sank their homeland beneath the waves.
Abilities
Martial Prowess
High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Attributes
Guerilla Deployment
Fire Whilst Moving
This unit can fire while on the move.
Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
Good Range
This unit has a larger
range than most other units of the same class. This allows it to take out hostile missile units before they can come into firing range.
Master Ambusher
This unit can move whilst hidden in any terrain, firing in any direction even whilst running!
Stalk
This unit can move hidden in any terrain.
Vanguard Deployment
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
Detailed Stats
Battle Entity Stats |
Unit Size |
Small |
Unit Type |
Man |
Hit Points |
8 |
Walk Speed |
1.50 |
Run Speed |
4.00 |
Acceleration |
3.00 |
Deceleration |
4.00 |
Charge Speed |
4.40 |
Ch. Dist. to Commence Run |
35.00 |
Ch. Dist. to Adopt Pose |
30.00 |
Ch. Dist. to Pick Target |
30.00 |
Turn Speed |
160 |
Strafe Speed |
1.00 |
Land Unit Stats |
Unit Category |
Missile Infantry |
Unit Class |
Missile Infantry |
Move Action Points |
2100 |
Melee Attack |
36 |
Melee Defence |
22 |
Charge Bonus |
10 |
Melee (Dismounted) |
|
Visibility Range |
40 - 1500 |
Spot Tree Distance |
60 |
Spot Scrub Distance |
60 |
Rank Depth |
4 |
Morale |
72 |
Bonus Hit Points |
72 |
Unit Stats |
Unit Caste |
Missile Infantry |
Unit Weight |
Medium |
Unit Group |
Missile Infantry |
Unit Group Parent |
Missile Infantry |
Recruitment Turns |
1 |
Recruitment Cost |
900 |
Upkeep Cost |
213 |
Unit Size |
80 |
Melee CP |
213 |
Missile CP |
637 |
Equipment
Melee Weapon |
Weapon Size |
|
Weapon Type |
Sword |
Bonus vs Cavalry |
|
Bonus vs Large |
|
Bonus vs Infantry |
|
Weapon Damage |
22 |
Weapon AP Damage |
10 |
Building Damage |
10 |
Missile Weapon |
Projectile Number |
1 |
Effective Range |
180 |
Minimum Range |
|
Marksmanship Bonus |
10 |
Projectile Spread |
|
Damage |
18 |
Armor-Piercing Damage |
4 |
Base Reload Time |
11 |
Shield |
Missile Block Chance |
0 |