Dryads - Unit | Total War: WARHAMMER II Database Dryads - Unit | Total War: WARHAMMER II Database

Dryads

ID: wh2_dlc10_hef_inf_dryads_0

Unit

Dryads
Creature Infantry
100 550 138
Forest Spirit
Damage Dealer
Vanguard Deployment
Weak Against Armour
7,000
Armour 60
Leadership 65
Speed 36
Melee Attack 33
Melee Defence 25
Weapon Strength 34
Charge Bonus 12

About

Unit Description

There is no bargaining when the forest is damaged; vengeance will be exacted.

Historical Description

Dryads are spiteful creatures with hearts akin to shards of ice. In the soul of a Dryad, there is neither room nor regard for compassion or mercy, merely an uncompromising dedication to Athel Loren that makes even the most heartfelt vows of Elf or Man seem trivial by comparison. To harm the forest is to invoke a deadly and unyielding vengeance that ends only when the transgressor's body has been ruined and broken. Only a fool deliberately offers insult to a Dryad, but alas, these spirit-maids are so utterly different to mortal creatures that offence is often taken whether it was intended or not. Few mortals make such a mistake twice, and then only if the individual in question is either very lucky or very swift.

Attributes

Can Cause Fear

This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Guerilla Deployment

Hide (forest)

This unit can hide in forests until enemy units get too close.

Woodsman

This unit can pass through trees.

Immune to Psychology

The unit is immune to psychological attacks (fear and terror).

Strengths & Weaknesses

Damage Dealer

This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.

Forest Spirit

The spirits of Athel Loren are able to shrug off most mundane attacks, causing magical damage in turn before melting into the forest from whence they came.

Vanguard Deployment

This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.

Weak Against Armour

This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.

Detailed Stats

Battle Entity Stats
Unit Size Small
Unit Type Man
Hit Points 8
Walk Speed 1.50
Run Speed 3.60
Acceleration 4.00
Deceleration 5.00
Charge Speed 4.20
Ch. Dist. to Commence Run 35.00
Ch. Dist. to Adopt Pose 30.00
Ch. Dist. to Pick Target 30.00
Turn Speed 120
Strafe Speed 1.00
Land Unit Stats
Unit Category Melee Infantry
Unit Class Melee Infantry
Move Action Points 2100
Melee Attack 33
Melee Defence 25
Charge Bonus 12
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 6
Morale 65
Bonus Hit Points 62
Unit Stats
Unit Caste Melee Infantry
Unit Weight Medium
Unit Group Creature Infantry
Unit Group Parent Infantry
Recruitment Turns 1
Recruitment Cost 550
Upkeep Cost 138
Unit Size 100
Melee CP 550
Missile CP

Equipment

Melee Weapon
Weapon Size
Weapon Type Axe
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 29
Weapon AP Damage 5
Building Damage 10
Armour
Armour Value 60
Shield
Missile Block Chance 0