About
Unit Description
These incarnations of Khaine strike fear in to all those who stand before them.
Historical Description
Dark Elves hold no creature in higher esteem than the Manticore, for they believe it to be one of the thousand incarnations of Khaine; daring Beastmasters venture as far north as the Chaos Wastes in search of young Manticores to sell at auction. Manticores can be tamed enough to take a rider, though they remain feral. Even if a steed occasionally ignores its rider's commands and pitches them into unfavourable fights, a Dark Elf considers this a minor risk compared to the fear and respect brought about by bringing a fearsome mount to the fray.
Attributes
Can Cause Fear
This unit frightens all enemy units, reducing their
leadership when nearby. It is also immune to fear. Fear penalties do not stack.
Can Cause Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
Rampage!
When this unit gets hurt it may go on a rampage against nearby enemy units, attacking the closest one and ignoring any orders given.
Strengths & Weaknesses
Rampage
When this unit gets hurt and enemies are nearby it might go on a rampage, attacking the closest enemy and ignoring any orders given.
Causes Terror
This unit can
cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and
fear themselves.
Detailed Stats
Battle Entity Stats |
Unit Size |
Large |
Unit Type |
Giant |
Hit Points |
8 |
Walk Speed |
2.20 |
Run Speed |
7.00 |
Acceleration |
8.00 |
Deceleration |
10.00 |
Charge Speed |
10.00 |
Ch. Dist. to Commence Run |
35.00 |
Ch. Dist. to Adopt Pose |
35.00 |
Ch. Dist. to Pick Target |
35.00 |
Turn Speed |
120 |
Strafe Speed |
1.00 |
Land Unit Stats |
Unit Category |
Melee Infantry |
Unit Class |
Melee Infantry |
Move Action Points |
2100 |
Melee Attack |
40 |
Melee Defence |
34 |
Charge Bonus |
50 |
Melee (Dismounted) |
|
Visibility Range |
40 - 1500 |
Spot Tree Distance |
60 |
Spot Scrub Distance |
60 |
Rank Depth |
1 |
Morale |
56 |
Bonus Hit Points |
5095 |
Unit Stats |
Unit Caste |
Monster |
Unit Weight |
Heavy |
Unit Group |
Flying Monster |
Unit Group Parent |
Monsters & Beasts |
Recruitment Turns |
1 |
Recruitment Cost |
800 |
Upkeep Cost |
200 |
Unit Size |
1 |
Melee CP |
800 |
Missile CP |
|
Equipment
Melee Weapon |
Weapon Size |
Large |
Weapon Type |
Axe |
Bonus vs Cavalry |
|
Bonus vs Large |
|
Bonus vs Infantry |
|
Weapon Damage |
290 |
Weapon AP Damage |
155 |
Building Damage |
150 |
Shield |
Missile Block Chance |
0 |