Liche Priest (Shadows) - Unit | Total War: WARHAMMER II Database Liche Priest (Shadows) - Unit | Total War: WARHAMMER II Database

Liche Priest (Shadows)

ID: wh2_dlc09_tmb_cha_liche_priest_shadow_0

Unit

Liche Priest (Shadows)
Wizard
1
Spellcaster
3,520
Armour 30
Leadership 60
Speed 31
Melee Attack 25
Melee Defence 30
Weapon Strength 300
Charge Bonus 10

About

Unit Description

The savage desert itself obeys the one who summons the dunes and the dead to fight for him.

Historical Description

Liche Priests and Master Necromancers are the undying members of Nehekhara's Mortuary Cult, and they hold the secrets to Unlife. They know the rituals needed to draw forth spirits from the Realm of Souls and bind them once more into corporeal bodies. It is they who rouse the Tomb Kings and their courts from their slumber and awaken their armies for war. Liche Priests and Master Necromancers are also the keepers of Nehekhara's arcane lore. Through ritualistic incantations, they call upon the power of ancient gods to bestow blessings upon the warriors of the Tomb Kings, infusing their ancient bones with magical energy. Similarly, they cast terrible curses upon their foes, summoning vengeful desert spirits to feast on their souls.

Abilities

Curse of Khsar

The harsh, howling desert winds cut through everything, be it armour or clothing or raw flesh.

Disintegrating

The Dark Magic that holds these subjects together has failed. As the necromantic energy flows out of them, nothing is left but a pile of iron and bones in the sand.

Crumbling

In the blasted desert of deepest Nehekhara, the dead rarely remain so. Those dragged back to screaming, clanking Unlife are bound forever to the Tomb King whose will they exist only to serve.

Attributes

Can Cause Fear

This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Encourage

This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)

This unit can hide in forests until enemy units get too close.

Undead

Strengths & Weaknesses

Spellcaster

This unit can cast spells.

Detailed Stats

Battle Entity Stats
Unit Size Small
Unit Type Man
Hit Points 8
Walk Speed 1.40
Run Speed 3.10
Acceleration 2.00
Deceleration 3.00
Charge Speed 4.10
Ch. Dist. to Commence Run 35.00
Ch. Dist. to Adopt Pose 30.00
Ch. Dist. to Pick Target 30.00
Turn Speed 120
Strafe Speed 1.00
Land Unit Stats
Unit Category Melee Infantry
Unit Class Command
Move Action Points 2100
Melee Attack 25
Melee Defence 30
Charge Bonus 10
Melee (Dismounted)
Visibility Range 40 - 1500
Spot Tree Distance 60
Spot Scrub Distance 60
Rank Depth 1
Morale 60
Bonus Hit Points 3512
Unit Stats
Unit Caste Hero
Unit Weight Medium
Unit Group Wizard
Unit Group Parent Heroes
Recruitment Turns 1
Recruitment Cost
Upkeep Cost
Unit Size 1
Melee CP 300
Missile CP

Equipment

Melee Weapon
Weapon Size Medium
Weapon Type Axe
Bonus vs Cavalry
Bonus vs Large
Bonus vs Infantry
Weapon Damage 210
Weapon AP Damage 90
Building Damage 150
Armour
Armour Value 30
Shield
Missile Block Chance 0