About
Unit Description
The savage desert itself obeys the one who summons the dunes and the dead to fight for him.
Historical Description
Liche Priests and Master Necromancers are the undying members of Nehekhara's Mortuary Cult, and they hold the secrets to Unlife. They know the rituals needed to draw forth spirits from the Realm of Souls and bind them once more into corporeal bodies. It is they who rouse the Tomb Kings and their courts from their slumber and awaken their armies for war. Liche Priests and Master Necromancers are also the keepers of Nehekhara's arcane lore. Through ritualistic incantations, they call upon the power of ancient gods to bestow blessings upon the warriors of the Tomb Kings, infusing their ancient bones with magical energy. Similarly, they cast terrible curses upon their foes, summoning vengeful desert spirits to feast on their souls.
Abilities
Curse of Khsar
The harsh, howling desert winds cut through everything, be it armour or clothing or raw flesh.
Disintegrating
The Dark Magic that holds these subjects together has failed. As the necromantic energy flows out of them, nothing is left but a pile of iron and bones in the sand.
Crumbling
In the blasted desert of deepest Nehekhara, the dead rarely remain so. Those dragged back to screaming, clanking Unlife are bound forever to the Tomb King whose will they exist only to serve.
Strengths & Weaknesses
Spellcaster
This unit can cast spells.
Detailed Stats
Battle Entity Stats |
Unit Size |
Small |
Unit Type |
Man |
Hit Points |
8 |
Walk Speed |
1.40 |
Run Speed |
3.10 |
Acceleration |
2.00 |
Deceleration |
3.00 |
Charge Speed |
4.10 |
Ch. Dist. to Commence Run |
35.00 |
Ch. Dist. to Adopt Pose |
30.00 |
Ch. Dist. to Pick Target |
30.00 |
Turn Speed |
120 |
Strafe Speed |
1.00 |
Land Unit Stats |
Unit Category |
Melee Infantry |
Unit Class |
Command |
Move Action Points |
2100 |
Melee Attack |
25 |
Melee Defence |
30 |
Charge Bonus |
10 |
Melee (Dismounted) |
|
Visibility Range |
40 - 1500 |
Spot Tree Distance |
60 |
Spot Scrub Distance |
60 |
Rank Depth |
1 |
Morale |
60 |
Bonus Hit Points |
3512 |
Unit Stats |
Unit Caste |
Hero |
Unit Weight |
Medium |
Unit Group |
Wizard |
Unit Group Parent |
Heroes |
Recruitment Turns |
1 |
Recruitment Cost |
|
Upkeep Cost |
|
Unit Size |
1 |
Melee CP |
300 |
Missile CP |
|
Equipment
Melee Weapon |
Weapon Size |
Medium |
Weapon Type |
Axe |
Bonus vs Cavalry |
|
Bonus vs Large |
|
Bonus vs Infantry |
|
Weapon Damage |
210 |
Weapon AP Damage |
90 |
Building Damage |
150 |
Shield |
Missile Block Chance |
0 |