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Grimgor's 'Ardboyz | ||||
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Grimgor Ironhide | |
Mortal Empires - Normal | |
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Waaagh!: Call upon additional Orc & Goblins to field against enemy forces.
The Underway: Greenskins can use underground tunnels to avoid impassable terrain and enemy forces.
Extensive unit roster with aggressive infantry, fast cavalry and monsters.
Scope | Source | Target | Ownership | Location | Territory |
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Faction To Force Own | Faction | Force | Yours | Factionwide | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Faction To Province Own | Faction | Province | Yours | Factionwide | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Faction To Character Own | Faction | Character | Yours | Factionwide | Any |
Scope | Source | Target | Ownership | Location | Territory |
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Faction To Force Own Unseen | Faction | Force | Yours | Factionwide | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Character To Character Own | Character | Character | Yours | Character | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Character To Force Own Unseen | Character | Force | Yours | Forcewide | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Character To Character Own | Character | Character | Yours | Character | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
General To Force Own | Character | Force | Yours | Forcewide When Commanding | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
General To Force Own | Character | Force | Yours | Forcewide When Commanding | Any |
Can only capture territory belonging to Dwarfs or other Greenskin factions.
Fightiness: Armies have a fightiness rating which rises when fighting and raiding, and falls when inactive and as a result of being defeated.
Animosity: Low fightiness leads to in-fighting between troops resulting in attrition.
Waaagh!: High fightiness will spawn an allied Waaagh! army which can be sent against the enemy.
Use Underway: Armies can choose to use the network of underground tunnels to avoid impassable terrain and enemy armies.
Large unit sizes.
Cheap unit upkeep.
Bonuses to income derived from raiding and sacking.
Goblin units have brittle leadership.
Limited technology tree.
Cannot trade.
Limited economic buildings.
Orcs and Goblins – Greenskins – are the scourge of the Old World - brutal, bullying creatures with an unquenchable love of war. Orcs are built for violence; Goblins, by contrast, are smaller but more cunning. Most Greenskins reside in the Badlands, but now Grimgor Ironhide comes south, with his ever-growing Waaagh! All the while the Empire burns…