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Clan Angrund | ||||
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Belegar Ironhammer | |
Mortal Empires - Hard | |
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Angrund Ancestors: Powerful, ghostly Ancestor Heroes to assist Belegar in reclaiming Karak Eight Peaks.
Grudges: Scores against the Dwarfs must be settled by any and all means necessary to keep order.
The Underway: Dwarfs can use underground tunnels to avoid impassable terrain and enemy forces.
Roster of heavily-armoured units with strong leadership and a variety of deadly war machines.
Scope | Source | Target | Ownership | Location | Territory |
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Faction To Force Own Unseen | Faction | Force | Yours | Factionwide | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Faction To Force Own Unseen | Faction | Force | Yours | Factionwide | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Faction To Force Own Unseen | Faction | Force | Yours | Factionwide | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Faction To Force Own Unseen | Faction | Force | Yours | Factionwide | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
General To Force Own | Character | Force | Yours | Forcewide When Commanding | Any |
Scope | Source | Target | Ownership | Location | Territory |
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Character To Character Own | Character | Character | Yours | Character | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Character To Force Own Factionwide | Character | Force | Yours | Factionwide | Any |
Can only capture territory belonging to Greenskins or other Dwarf factions.
Grudges: Enemy actions result in Grudge missions, all of which must be settled in order to achieve campaign victory.
Use Underway: Armies can choose to use the network of underground tunnels to avoid impassable terrain and enemy armies.
Durable units with strong leadership.
Excellent range of strong artillery.
Strong economy and trade options.
Large technology tree, with both military and civic branches.
Magic resistance.
Expensive unit recruitment cost and upkeep.
No cavalry.
Small unit sizes.
No magic.
Dwarfs’ chief purpose is to take back their rightful possessions and right the wrongs recorded in the Great Book of Grudges. Skarsnik, a Night Goblin Warlord all but dominates the lost fortress of Karak Eight Peaks. Belegar Ironhammer has taken this grudge very personally indeed and intends to set the record straight. A tall order? Not really!