![]() |
||||
Warriors of Chaos | ||||
|
![]() |
|
Archaon the Everchosen | |
Mortal Empires - Hard | |
![]() |
Awaken the Tribes: Restores fallen Norscan tribes to life as the pets of the Lords of Chaos.
Chaos Corruption: Creeping, insidious, Ruin that can be spread within enemy territory, leading to public order issues and Chaos rebellions.
Powerful unit roster with armoured infantry and monsters.
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Faction To Force Own Unseen | Faction | Force | Yours | Factionwide | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Faction To Force Own Unseen | Faction | Force | Yours | Factionwide | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Faction To Faction Own Unseen | Faction | Faction | Yours | Factionwide | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Character To Character Own | Character | Character | Yours | Character | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
General To Force Own | Character | Force | Yours | Forcewide When Commanding | Any |
Horde: The faction has no settlements. Infrastructure and military improvements are linked to each individual Chaos horde.
Corruption: Chaos corruption can be spread in enemy territory, leading to public order problems and even Chaos rebellions.
Severely limited missile options.
Strong diplomatic penalties with almost all factions.
Cannot trade.
Economy is heavily reliant on sacking, raiding and battle loot.
The Chaos Gods – Khorne, Tzeentch, Nurgle, and Slaanesh - have many mortal worshippers in the far north. Archaon the Everchosen, a Chaos Lord, gathers his armies - barbarous, bloody fighters, accompanied by masses of mind-fraying creatures. Where they tread, nations quake in fear, convinced the End Times are nigh. They are…