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World Walkers | ||||
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Wulfrik the Wanderer | |
Mortal Empires - Normal | |
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Allegiance to the Gods: Provides significant bonuses to Norscan armies, through pledging allegiance to a specific god.[[/col]]
Monster Hunts: Norscan Lords can track, battle and acquire the services of the most fearsome monsters of the Old World.
Aggressive infantry based roster with a variety of cavalry and monstrous units.
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Faction To Force Own Unseen | Faction | Force | Yours | Factionwide | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Faction To Force Own Unseen | Faction | Force | Yours | Factionwide | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Character To Character Own | Character | Character | Yours | Character | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
General To Force Own | Character | Force | Yours | Forcewide When Commanding | Any |
Scope | Source | Target | Ownership | Location | Territory |
---|---|---|---|---|---|
Character To Character Own Armytext | Character | Character | Yours | Character | Any |
Can capture coastal settlements from any faction.
Marauder Outposts may be constructed in foreign ports after capturing the territory.
Mighty faction capitals can be seized and turned into full-size Norscan settlements.
Pledging allegiance to the Gods will buff the Norscans in a variety of substantial ways.
Allegiance is obtained through capturing territories and then razing the settlement in honour of one of the Gods.
Pledging full allegiance to one of the gods is required to meet the campaign’s victory conditions. It will also lock you to the chosen God for the rest of the campaign.
Monster hunts may be embarked upon through the Monstrous Arcanum, gifting powerful items and units for completing them.
Killing a Norscan Faction Leader in battle will allow for a forceful confederation over that faction.
Lightly-armoured and fast-moving selection of Marauders.
Excellent array of monster and monstrous units.
The Norscans are a race of tough and warlike Men, shaped both by the harsh conditions of the north and by choosing to make their home dangerously close to the Chaos Wastes. They worship the forces of the Gods, personifying them as the Hound, the Crow, the Serpent and the Eagle, and raise dark shrines and make bloody offerings to the Ruinous Powers.