Pelt Totem

ID: wh_dlc03_horde_beastmen_gors_4

Building

Pelt Totem
Level 4
Cloven Ones
3 1 5000

About

Building Description

Pelts are placed on a grim totem, then taken into war by the herd's most fearsome warriors.

Historical Description

Beastmen put great stock in their fetishes and grim totems, and will quickly festoon any camp or clearing they claim with such vile tokens. For the Bestigors, it is the collected pelts of vanquished Gors and other forest prey that mark their status within the warherd. Their trophies are draped over a totem by the Bestigor tents when in camp, but taken and worn when they roam the beast-paths.

Effects

Upkeep: -5% for Gor units

Scope Source Target Ownership Location Territory
Force To Force Own Force Force Yours Forcewide Any

Upkeep: -15% for Ungor units

Scope Source Target Ownership Location Territory
Force To Force Own Force Force Yours Forcewide Any

Detailed Stats

Building Level Stats
Level 3
Capital Level 3
Turns to Create 1
Cost to Create 5000
Upkeep Cost
Development Cost 3
Food Cost
Slave Cap
Can Convert
Can Be Damaged
Building Chain Stats
Building Chain Cloven Ones
Building Category Military
Building Set Basic Military Recruitment
Culture Beastmen
Subculture Beastmen Warherds
Faction
Campaign Mortal Empires, The Eye of the Vortex