Occupied Khemri (City)

ID: wh2_main_special_settlement_khemri_emp_4

Building

Occupied Khemri (City)
Level 5
Occupied Khemri
5 4800

Building Upgrade

Occupied Khemri (City-State)
Level 6
6 7200

Building Downgrade

Occupied Khemri (City)
Level 5
5 4800

About

Building Description

Cities are massive places, crammed with ramshackle buildings – all teeming with the stench of mankind.

Effects

Grants 8 construction slots in the settlement

Scope Source Target Ownership Location Territory
This Building Building Building Yours Factionwide Any

Income generated: 150

Scope Source Target Ownership Location Territory
Building To Building Own Faction Building Yours Buildingwide Any

(Hidden Effect) Adds 2 turns of siege holdout time to province capitals

Scope Source Target Ownership Location Territory
Region To Region Own Region Region Yours Regionwide Any

Growth: +40

Scope Source Target Ownership Location Territory
Region To Province Own Region Province Yours Provincewide Any

(tr:public_order_effect): +4

Scope Source Target Ownership Location Territory
Province To Province Own Unseen Province Province Yours Provincewide Any

(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern)

Scope Source Target Ownership Location Territory
Region To Region Own Region Region Yours Regionwide Any

Detailed Stats

Building Level Stats
Level 4
Capital Level
Turns to Create 5
Cost to Create 4800
Upkeep Cost
Development Cost 4
Food Cost
Slave Cap
Can Convert
Can Be Damaged
Building Chain Stats
Building Chain Occupied Khemri
Building Category Money
Building Set Province Capital
Culture Empire
Subculture Array
Faction
Campaign Mortal Empires, The Eye of the Vortex