Small Occupied Elven Colony

ID: wh2_main_special_settlement_colony_major_other_2

Building

Small Occupied Elven Colony
Level 3
Occupied Elven Colony
3 1600

Building Upgrade

Occupied Elven Colony
Level 4
4 3200

Building Downgrade

Small Occupied Elven Colony
Level 3
3 1600

About

Building Description

High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm.

Effects

(tr:ritual_currency) generated: 1

Scope Source Target Ownership Location Territory
Region To Region Own Region Region Yours Regionwide Any

Income from Ports: +2%

Scope Source Target Ownership Location Territory
Faction To Region Own Faction Region Yours Factionwide Any

Grants 2 construction slots in the settlement

Scope Source Target Ownership Location Territory
This Building Building Building Yours Factionwide Any

Income from Ports: +50%

Scope Source Target Ownership Location Territory
Region To Region Own Region Region Yours Regionwide Any

Income generated: 225

Scope Source Target Ownership Location Territory
Building To Building Own Faction Building Yours Buildingwide Any

(Hidden Effect) Adds 2 turns of siege holdout time to province capitals

Scope Source Target Ownership Location Territory
Region To Region Own Region Region Yours Regionwide Any

Growth: +15

Scope Source Target Ownership Location Territory
Region To Province Own Region Province Yours Provincewide Any

(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern)

Scope Source Target Ownership Location Territory
Region To Region Own Region Region Yours Regionwide Any

Detailed Stats

Building Level Stats
Level 2
Capital Level
Turns to Create 3
Cost to Create 1600
Upkeep Cost
Development Cost 1
Food Cost
Slave Cap 2500
Can Convert
Can Be Damaged
Building Chain Stats
Building Chain Occupied Elven Colony
Building Category Money
Building Set Province Capital
Culture Array
Subculture Array
Faction
Campaign Mortal Empires, The Eye of the Vortex