Occupied Massif Orcal (Nest)

ID: wh2_dlc15_special_settlement_massif_orcal_skv_1

Building

Occupied Massif Orcal (Nest)
Level 2
Massif Orcal
2 800

Building Upgrade

Occupied Massif Orcal (Nest-Lair)
Level 3
3 1600

Building Downgrade

Occupied Massif Orcal (Nest)
Level 2
2 800

About

Building Description

Packs of Skaven gather in smaller burrows often used as staging areas where clans make ready to burst forth.

Effects

Warpstone generated: 1

Scope Source Target Ownership Location Territory
Region To Region Own Region Region Yours Regionwide Any

Food capacity: +5

Scope Source Target Ownership Location Territory
Faction To Faction Own Unseen Faction Faction Yours Factionwide Any

Grants 2 construction slots in the settlement

Scope Source Target Ownership Location Territory
This Building Building Building Yours Factionwide Any

Income generated: 80

Scope Source Target Ownership Location Territory
Building To Building Own Faction Building Yours Buildingwide Any

(Hidden Effect) Adds 2 turns of siege holdout time to province capitals

Scope Source Target Ownership Location Territory
Region To Region Own Region Region Yours Regionwide Any

Growth: +12

Scope Source Target Ownership Location Territory
Region To Province Own Region Province Yours Provincewide Any

Skaven corruption: +1

Scope Source Target Ownership Location Territory
Region To Region Own Region Region Yours Regionwide Any

(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern)

Scope Source Target Ownership Location Territory
Region To Region Own Region Region Yours Regionwide Any

Detailed Stats

Building Level Stats
Level 1
Capital Level
Turns to Create 2
Cost to Create 800
Upkeep Cost
Development Cost
Food Cost
Slave Cap
Can Convert
Can Be Damaged
Building Chain Stats
Building Chain Massif Orcal
Building Category Money
Building Set Province Capital
Culture Skaven
Subculture Skaven
Faction
Campaign Mortal Empires, The Eye of the Vortex