Walls

ID: wh2_main_lzd_defence_major

Building Chain

Walls

Building Levels

Level 1 - Mystic Barriers

Skink Priests with defensive lore will manifest mystic barriers used to repel trespassers and other invaders.

Army ability: "Holy Stela"
Cannot be constructed in minor settlements
Improved tower projectiles: Ballista

Level 2 - Force Walls

Walls of volcanic stone, laced with gold circuitry to better conduct the magic that imbues the walls with repulsive force.

Army ability: "Holy Stela"
Improved tower projectiles: Arcane Bolt

Level 3 - Energy Dome

Great domes are placed at crucial points in the temple-city's defence, configured to use the raw Geomantic power to repulse invaders.

Army ability: "Holy Stela"
Improved tower projectiles: Rays of Light