Pastures

ID: wh_main_HUMAN_resource_pastures

Building Chain

Pastures

Building Levels

Level 1 - Grazing Pastures

There are farms that are little more than tiny, muddy fields, on which graze scrawny goats or cattle with shrivelled udders.

While the word "pasture" may conjure up some sun-drenched meadow, this is usually far from the truth. Squalid fields with little grass are all a smallholder can hope for. Even they must be defended against the ever-encroaching forest, for the Empire is primarily woodland and the trees do not give ground easily!

Casualty replenishment rate: +4%
Growth: +30
Recruitment cost: -20% for Pistoliers and Outriders units

Level 2 - Livestock Pens

Larger cattle farms have more land and better, more permanent, housing for the animals they keep.

While smallholders farming a tiny tract of land with a miserable little herd will be lucky to have a shelter at all, larger farms may even manage a barn or two. Better kept animals will produce more milk and higher quality meat, unless of course the farm is raided, destroyed by invading armies or taxed out of existence – all of which are common occurrences!

Casualty replenishment rate: +6%
Growth: +40
Recruitment cost: -25% for Pistoliers and Outriders units
Recruit rank: +1 for Pistolier and Outrider units

Level 3 - Cattle Ranch

Milk and beef from cows, mutton, pork, and goat are all valuable commodities in a hungry nation.

Soldiers cannot march on empty stomachs, and so large cattle farming operations are needed to prevent famine and make a hefty profit for their owners too. The more industrial-scale farms are almost always owned by the nobility, but an increasing few have come under the sway of Burgomeisters as well.

Casualty replenishment rate: +8%
Growth: +50
Recruitment cost: -30% for Pistoliers and Outriders units
Recruit rank: +2 for Pistolier and Outrider units
Upkeep: -3% for Pistoliers and Outriders units