Outpost

ID: wh_main_GREENSKIN_outpostnorsca_minor_coast

Building Chain

Outpost

Building Levels

Level 1 - Ruined Dwarfhold

Another ruined Karak now lies dormant, a vestige of some upstart's attempt to dominate Dwarf lands.

Level 2 - Greenskin Hideout

Smaller Greenskin tribes and gatherings rarely stay put, although they will seek out caves when they wish to keep "outta da way".

Grants 1 construction slot in the settlement
Income generated: 80
Growth: +10

Level 3 - Greenskin Camp

Orc and Goblin tribes are, in the main, nomadic, but will set up a large camp when the Boss wants to stop for a bit.

Grants 2 construction slots in the settlement
Income generated: 120
Growth: +20

Level 4 - Greenskin Burrows

When the crap-pile gets too big and the horde of shiny stuff too large to shovel on a cart, it’s "time ta stop moving".

Grants 3 construction slots in the settlement
Income generated: 160
Growth: +30
Local recruitment capacity: +1