Occupied Miragliano |
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
The dead return, unaware that what was once their grave is now also their home.
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Research rate: +10% |
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Grants 1 construction slot in the settlement |
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Income generated: 80 |
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals | |
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Growth: +10 |
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) |
Mastaba or ‘houses of eternity’ are, typically, flat-roofed tombs. Like all crypts in Nehekhara, once built, settlements soon rose up around them.
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Research rate: +10% |
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Grants 2 construction slots in the settlement |
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Income generated: 120 |
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals | |
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Growth: +20 |
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) |
These expansive, decadent testaments to death now teem with clamorous, violent Unlife.
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Research rate: +10% |
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Grants 3 construction slots in the settlement |
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Income generated: 160 |
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals | |
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Growth: +30 |
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) |
The dark visions of Unlife that emerge from these tombs will, when done, return.
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Research rate: +10% |
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Grants 4 construction slots in the settlement |
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Income generated: 200 |
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals | |
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Growth: +40 |
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) |
Great monuments to the departed, twisted into far-reaching cities of the dead.
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Research rate: +10% |
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Grants 5 construction slots in the settlement |
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Income generated: 240 |
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals | |
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Growth: +50 |
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) |