Occupied Elven Colony |
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm.
(tr:ritual_currency) generated: 1 | |
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Income from Ports: +1% |
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Grants 1 construction slot in the settlement |
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Income from Ports: +50% |
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Income generated: 150 |
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals | |
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Growth: +8 |
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) |
High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm.
(tr:ritual_currency) generated: 1 | |
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Income from Ports: +2% |
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Grants 2 construction slots in the settlement |
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Income from Ports: +50% |
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Income generated: 225 |
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals | |
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Growth: +15 |
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) |
High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm.
(tr:ritual_currency) generated: 1 | |
(Hidden Effect) Enables abilities for Heroes in garrisons | |
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Income from Ports: +2% |
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Grants 3 construction slots in the settlement |
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Income from Ports: +50% |
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Income generated: 300 |
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals | |
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Growth: +22 |
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) |
High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm.
(tr:ritual_currency) generated: 1 | |
(Hidden Effect) Enables abilities for Heroes in garrisons | |
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Income from Ports: +3% |
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Grants 5 construction slots in the settlement |
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Income from Ports: +50% |
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Income generated: 375 |
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals | |
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Growth: +30 |
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) |
High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm.
(tr:ritual_currency) generated: 1 | |
(Hidden Effect) Enables abilities for Heroes in garrisons | |
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Income from Ports: +3% |
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Grants 7 construction slots in the settlement |
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Income from Ports: +50% |
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Income generated: 450 |
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals | |
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Growth: +38 |
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) |
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