Marauders

ID: wh_main_NORSCA_outpost_military

Building Chain

Marauders

Building Levels

Level 1 - Sparring Fields

For a Marauder, a drawn weapon must taste blood, unless he is sparring with younger tribesmen to ready them for combat.

Level 2 - Raiders' Camp

The Chieftain's chosen Warriors and Huscarls sit apart from the rest of the tribe in their own camp, as befits their status.

Casualty replenishment rate: +5%

Level 3 - Chieftain's Hall

Often formed from the upturned hulls of old longships, a hall is where a Chieftain will feast and receive visitors.

Casualty replenishment rate: +10%