Iron Mining

ID: wh_main_HUMAN_resource_iron

Building Chain

Iron Mining

Building Levels

Level 1 - Iron Mining Pit

Iron ore is a necessity in a world that craves weapons and armour. Smaller mines usually comprise a single shaft.

While more exotic metals such as Gromril are highly prized, and searched for with obsessive determination by the Dwarfs, it is iron that turns the wheels of industry. From iron comes steel, the foundation material of countless objects from blades to war machines to steam-powered tanks.

Income generated: 100
Iron resource production: 20 ingots
Recruitment cost: -20% for Swordsmen, Greatswords and Knight recruits

Level 2 - Iron Mine

Iron mines are the most common underground works of both men and Dwarfs.

Mining was first taught to man by the Dwarfs, who were delving deep into the mountains long before humans mastered fire. These days, mines are found anywhere where ore is discovered. For instance, the World’s Edge Mountains have long been rich in iron seams, and their supply shows no sign of being exhausted.

Income generated: 150
Iron resource production: 30 ingots
Recruitment cost: -25% for Swordsmen, Greatswords and Knight recruits
Recruit rank: +1 for Swordsmen, Greatsword and Knights units

Level 3 - Iron Smelter

Iron smelters process the raw iron ore, so it can be turned into steel or fashioned by smiths.

The largest smelters in the Empire are in Nuln. Here, the Imperial Gunnery School stretches across an entire district - a warren of forges, gunsmiths’ workshops and pock-marked gun ranges. The Dwarfs, too, have gigantic smelting facilities deep within their Dwarfholds, places of extreme heat and choking ash.

Upkeep: -3% for Swordsmen, Greatswords and Knight units
Income generated: 200
Iron resource production: 45 ingots
Recruitment cost: -30% for Swordsmen, Greatswords and Knight recruits
Recruit rank: +2 for Swordsmen, Greatsword and Knights units