Gold Mining

ID: wh_main_HUMAN_resource_gold

Building Chain

Gold Mining

Building Levels

Level 1 - Gold Mining Pit

Gold has ever been lusted after by both men and Dwarfs. Small mines dot the Old World, their owners hoping to strike big.

The Dwarfs discovered gold long ago when the Karaz Ankor was still young. Even now, it has a strange hold over Dwarfen hearts, infecting them with an interminable greed or ‘gold sickness’ in extreme cases. Yet they remain the masters of extracting it from rock, although man-made mines have found plenty of rich seams in recent times. 

Recruitment cost: -20% for Free Company Militia units
Income generated: 600

Level 2 - Gold Mine

On discovering a substantial seam of gold, a small mine gets larger and needs fortifying against other treasure-seekers.

The only reliable way to find gold is to unearth it from the ground using mine works. This is still the case, despite numerous attempts by the Gold College to transmute it from lead. Even the Supreme Patriarch, Balthasar Gelt, cannot make gold this way, although he has been known to place a glamour on lead to make it look like gold for a short time, when needed…

Recruitment cost: -25% for Free Company Militia units
Recruit rank: +1 for Free Company Militia units
Income generated: 900

Level 3 - Gold Smelter

Once recovered from the mountains, gold is smelted into bars or minted into coins of the realm.

Like any forge, a gold smelter is a hot and horrid place to work. Unsurprisingly, the Dwarfs are better at it than most, able to withstand the temperatures and still produce bars free of imperfections and uniform in shape. A seasoned Dwarf smelter will find employ beyond the Karaz Ankor, in the realms of men.

Recruitment cost: -30% for Free Company Militia units
Recruit rank: +2 for Free Company Militia units
Upkeep: -3% for Free Company Militia units
Hero recruit rank: +1 for Empire Captains
Income generated: 1200