Garrison

ID: wh2_main_skv_defence_minor

Building Chain

Garrison

Building Levels

Level 1 - Alarmed Tunnel

Shrill alarms sound off should detection sensors be triggered by incorrect tail swishes; only those in the clan know the right combination.

Cannot be constructed in major settlements
Income generated: 90
Skaven corruption: +1

Level 2 - Fortified Entries

Jagged, irregular, wooden and metal fortifications surround the largest and most important entrances to the lair.

Army ability: "Skaven Warpbomb"
Cannot be constructed in major settlements
Income generated: 100
Skaven corruption: +1
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern)
Adds walls to the settlement