Drakenhof

ID: wh_main_special_settlement_castle_drakenhof

Building Chain

Drakenhof

Building Levels

Level 1 - Drakenhof Ruins

This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.

Level 2 - Drakenhof (Crumbling Hamlet)

Drakenhof is the sprawling ancestral fortress of the von Carstein bloodline. Ever since the coming of Vlad it has been the de facto political centre of Sylvania.

Grants 2 construction slots in the settlement
Income from all buildings: +30%
Income from all buildings: +15%
Income generated: 250
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals
Growth: +10
(tr:public_order_effect): +1
(tr:public_order_effect): +1 in your adjacent provinces
Vampiric corruption: +1
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern)

Level 3 - Drakenhof (Corrupted Village)

Drakenhof is the sprawling ancestral fortress of the von Carstein bloodline. Ever since the coming of Vlad it has been the de facto political centre of Sylvania.

Grants 4 construction slots in the settlement
Income from all buildings: +35%
Income from all buildings: +18%
Income generated: 375
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals
Growth: +20
(tr:public_order_effect): +2
(tr:public_order_effect): +1 in your adjacent provinces
Vampiric corruption: +1
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern)
Improved tower projectiles: Bones

Level 4 - Drakenhof (Shady Township)

Drakenhof is the sprawling ancestral fortress of the von Carstein bloodline. Ever since the coming of Vlad it has been the de facto political centre of Sylvania.

(Hidden Effect) Enables abilities for Heroes in garrisons
Grants 6 construction slots in the settlement
Income from all buildings: +40%
Income from all buildings: +20%
Income generated: 500
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals
Growth: +30
(tr:public_order_effect): +3
(tr:public_order_effect): +1 in your adjacent provinces
Vampiric corruption: +1
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern)
Improved tower projectiles: Caged Bats

Level 5 - Castle Drakenhof (Accursed City)

Drakenhof is the sprawling ancestral fortress of the von Carstein bloodline. Ever since the coming of Vlad it has been the de facto political centre of Sylvania.

(Hidden Effect) Enables abilities for Heroes in garrisons
Grants 8 construction slots in the settlement
Income from all buildings: +45%
Income from all buildings: +23%
Income generated: 625
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals
Growth: +40
(tr:public_order_effect): +4
(tr:public_order_effect): +2 in your adjacent provinces
Vampiric corruption: +1
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern)
Improved tower projectiles: Corpse Ball

Level 6 - Castle Drakenhof (Dark Castle)

Drakenhof is the sprawling ancestral fortress of the von Carstein bloodline. Ever since the coming of Vlad it has been the de facto political centre of Sylvania.

(Hidden Effect) Enables abilities for Heroes in garrisons
Grants 9 construction slots in the settlement
Income from all buildings: +50%
Income from all buildings: +25%
Income generated: 750
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals
Growth: +50
(tr:public_order_effect): +5
(tr:public_order_effect): +2 in your adjacent provinces
Vampiric corruption: +1
(Hidden Effect) Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern)
Improved tower projectiles: Corpse Ball