Creatures of Chaos

ID: wh_main_NORSCA_creatures

Building Chain

Creatures of Chaos

Building Levels

Level 1 - Ice Troll Lair

All Trolls love a good cave, but the Norscan variety prefer them as frosty and frigid as possible.

Ice Trolls originate further north than their counterparts from Troll Country. All Trolls have indiscriminate appetites and unthinking ferocity, and the northern variety are no different. With their great strength and regenerative abilities, the warlike Northmen find uses for Trolls in battle, despite their rather limited intelligence. Most varieties are able to spew acidic stomach bile over their victims to inflict a nasty death, but the Ice Trolls’ proximity to the Chaos Wastes has caused this ability to mutate into something else altogether. With a single exhalation of their icy breath, they can instantly freeze their foes in their tracks, usually just before gobbling them up in a crunch of icy flesh and bones.

Level 2 - Fog-Shrouded Fens

Deep within the bog, fiendish thugs wallow in waiting until the calling of battle.

Where the land suits them, the amphibious Fimir haunt the desolate moorlands of Norsca, especially where it is boggy and marshy enough for them to feel comfortable. Deep in the fens, they build their primitive shelters in craggy piles of rock which are seldom seen by outsiders. Most of the time Fimir hovels are wreathed in thick mist magically generated by their Balefiends to hide them from prying eyes, but mostly to shield them from the harsh glare of the sun. Norsca is the ideal habitat for the Fimir due to the exceptionally long and dark winters, which mean they aren’t subjected to much sunlight anyway.

Hero capacity: +1 for Fimir Balefiends
Enables Hero recruitment: Fimir Balefiend

Level 3 - Glacial Passages

Frozen tunnels under the ancient ice harbour unimaginable nightmares, offering no shelter from Chaos’ mutating influence.

Subterranean passageways in the north potentially give the local tribes access to the fellest of creatures. The snowy and mountainous nature of the ancient landscape means that thousands of glaciers exist there, providing numerous areas for icy tunnels to form naturally. The networks of glacial tunnels in the ice can be incredibly labyrinthine, providing the ideal habitat for monstrous Frost-Wyrms, who spend much of their time in quiet hibernation. It is for the benefit of most that they slumber in hard-to-reach burrows – when awake and on the surface, they are likely to be killing and feeding.

Hero capacity: +1 for Fimir Balefiends
Enables Hero recruitment: Fimir Balefiend