Black Crag |
Another ruined Karak now lies dormant, a vestige of some upstart's attempt to dominate Dwarf lands.
Savage Orcs are nomadic, but there are certain areas, deep in the Badlands, where they gather.
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Grants 2 construction slots in the settlement |
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Income from all buildings: +30% |
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Income from all buildings: +15% |
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Income generated: 200 |
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals | |
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Growth: +10 |
A Savage Orc camp is an even more disorganised rabble of tents than a traditional Orc settlement.
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Grants 4 construction slots in the settlement |
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Income from all buildings: +35% |
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Income from all buildings: +18% |
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Income generated: 300 |
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals | |
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Growth: +20 |
Savage Orcs can Waaagh! just like any Greenskin, giving thanks to Gork or Mork before charging off.
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Grants 6 construction slots in the settlement |
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Income from all buildings: +40% |
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Income from all buildings: +20% |
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Income generated: 400 |
(Hidden Effect) Adds 2 turns of siege holdout time to province capitals | |
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Growth: +30 |